Sound Design Demo Reel
Iain McClosky
Published
0
A focused sound design demo reel showcasing my work across cinematic/gameplay resounds, weapon design, creature/impact effects, ambience, foley, and final audio editing.
All audio was designed, edited, layered, processed, and mixed by me. The reel demonstrates my approach to building sounds from multiple layers, shaping transients and tails, using synthesis and processing where appropriate, and mixing the final result for clear portfolio presentation.