Unreal Engine and Sound Design Reel
Iain McClosky
Published
0
A game audio reel demonstrating my sound design and implementation work in Unreal Engine, using Wwise and engine-based audio systems.
This project includes custom sound design for gameplay elements, weapon audio, environmental ambience, interactive audio behaviour, and implementation work inside Unreal Engine. The reel shows both creative sound design and practical game audio integration, including how audio responds to player actions and in-game events.
All sound design, editing, implementation, and final audio presentation were completed by me.