Hi, I'm Vishnu Rajan, an experienced 3D artist with a passion for modeling, texturing, and optimizing assets specifically for AR/VR and real-time applications. I love turning creative ideas into game engine-ready models while balancing both artistic vision and technical needs. I'm always excited to contribute to innovative projects and collaborate with teams to bring visuals to life. With years of freelancing and professional experience, I've developed strong skills in 3D asset creation, photorealistic rendering, and graphic design. I enjoy working across multiple platforms and tools like Maya, Blender, Substance Painter, and Unreal Engine to create detailed, optimized models that push the boundaries of interactive media.

Vishnu Rajan

Hi, I'm Vishnu Rajan, an experienced 3D artist with a passion for modeling, texturing, and optimizing assets specifically for AR/VR and real-time applications. I love turning creative ideas into game engine-ready models while balancing both artistic vision and technical needs. I'm always excited to contribute to innovative projects and collaborate with teams to bring visuals to life. With years of freelancing and professional experience, I've developed strong skills in 3D asset creation, photorealistic rendering, and graphic design. I enjoy working across multiple platforms and tools like Maya, Blender, Substance Painter, and Unreal Engine to create detailed, optimized models that push the boundaries of interactive media.

Available to hire

Hi, I’m Vishnu Rajan, an experienced 3D artist with a passion for modeling, texturing, and optimizing assets specifically for AR/VR and real-time applications. I love turning creative ideas into game engine-ready models while balancing both artistic vision and technical needs. I’m always excited to contribute to innovative projects and collaborate with teams to bring visuals to life.

With years of freelancing and professional experience, I’ve developed strong skills in 3D asset creation, photorealistic rendering, and graphic design. I enjoy working across multiple platforms and tools like Maya, Blender, Substance Painter, and Unreal Engine to create detailed, optimized models that push the boundaries of interactive media.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

3D Artist - Contract at Cadsoft (Guelph, Canada)
May 31, 2023 - July 27, 2025
Created detailed hard surface models for home interiors, delivering high-quality renders using V-Ray. Provided 3D artistry services and graphic design for diverse clients, specializing in product and packaging design. Designed brochures, business cards, logos, and page layouts, ensuring visually appealing and cohesive marketing materials. Created 3D hard surface assets with lifelike textures for real-time home interiors, including furniture like couches, chairs, and beds. Exported assets in GLB format, with textures crafted in Blender using Maya, Photoshop, Substance Painter, and Z-Brush.
3D Generalist at RR Donnelley
June 30, 2022 - July 27, 2025
Designed hard surface models from the ground up for AR/VR. Developed animations for hard surface props, enhancing interactive elements. Performed Re-topology and UV unwrapping on scanned meshes for optimization. Produced photorealistic textures, translating high-detail elements into low-poly meshes.
Production Team Lead at FROQ
February 28, 2021 - July 27, 2025
Worked as a 3D artist for product and packaging design. Created animation for product with the packing. Worked on artwork for pantone calibration and implement it on package design.
3D Game Artist at Mad Hatter Studios
June 30, 2017 - July 27, 2025
Optimized models and converted them into game engine-ready assets. Created detailed textures for low poly car models both interior and exterior. Scene building in Unity. Selected colors, images, and textures and shapes to create game layout.
3D Artist at Hard & Soft Technologies
July 31, 2016 - July 27, 2025
Created realistic automotive interior and exterior model of cars from scratch and from CAD files for AR/VR platform. Received scanned mesh, CAD and catia files in which retopology is done and set lighting, create textures, and produce photorealistic results. Worked on V-Ray for rendering.
2D & 3D Designer at Chennai Refilling
July 31, 2015 - July 27, 2025
Leveraged proficiency in Photoshop and Illustrator to design email blasts, catalogs, posters and other promotional materials. Produced detailed drawings and rendered sketches in 3D space. Composed both high and low-resolution 3D models for production. Created 3D models of the PC and its accessories. Using V-Ray to render.

Education

Diploma at Mages Institute of Excellence
November 1, 2018 - November 30, 2018
Master of Arts at Madurai Kamaraj University
January 1, 2015 - May 31, 2015
Bachelor of Science at Madras University
January 1, 2012 - April 30, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Consumer Goods, Software & Internet, Real Estate & Construction