I create 3D characters from start to finish. My workflow includes sculpting, retopology, UVs, texturing, hair grooming, rigging, animation, and integration in Unreal Engine 5. I enjoy building characters that feel believable and alive — from the first blockout to a fully optimized asset. I can manage the full character pipeline or focus as a specialist in any stage. Open to on-site, hybrid, or remote roles

Svetlana Ignatova

I create 3D characters from start to finish. My workflow includes sculpting, retopology, UVs, texturing, hair grooming, rigging, animation, and integration in Unreal Engine 5. I enjoy building characters that feel believable and alive — from the first blockout to a fully optimized asset. I can manage the full character pipeline or focus as a specialist in any stage. Open to on-site, hybrid, or remote roles

Available to hire

I create 3D characters from start to finish. My workflow includes
sculpting, retopology, UVs, texturing, hair grooming, rigging,
animation, and integration in Unreal Engine 5. I enjoy building
characters that feel believable and alive — from the first
blockout to a fully optimized asset. I can manage the full
character pipeline or focus as a specialist in any stage. Open to
on-site, hybrid, or remote roles

See more

Language

English
Advanced
Russian
Fluent

Work Experience

3D Animator / Character Artist at Wizart Animation Studio (Russia)
January 1, 2023 - January 1, 2024
Worked with characters through the full pipeline: modeling, grooming, rigging, and animation in Maya. Rebuilt the character animation pipeline, reducing revision cycles for the team. Collaborated with rendering and compositing teams through post-production to final delivery.
Head of International Relations at PTSE — Drilling Equipment
January 1, 2018 - January 1, 2022
Led international partnerships and cross-border negotiations across multiple markets.
Legal Specialist at Eurotechservice
January 1, 2011 - January 1, 2017
Contract management and legal support for international technical services.
3D Animator / Character Artist at Wizart Animation Studio
January 1, 2023 - January 1, 2024
Worked with characters through the full pipeline: modeling, grooming, rigging, and animation in Maya; Rebuilt the character animation pipeline, reducing revision cycles for the team; Collaborated with rendering and compositing teams through post-production to final delivery

Education

3D Animator at Wizart Animation Studio
January 1, 2022 - January 1, 2024
Motion Design at Bauman MSTU
January 1, 2020 - January 1, 2022
Python, Django, Data Science & ML at Udemy
January 1, 2024 - January 1, 2025
MS in Law at Tyumen State University
January 1, 2003 - January 1, 2009
MS in Law at Tyumen State University
January 1, 2003 - January 1, 2009
Motion Design at Bauman MSTU
January 1, 2020 - January 1, 2022
Certificate in Python, Django, Data Science & ML at Udemy
January 1, 2024 - January 1, 2025
Course in 3D Animation at Wizart Animation Studio
January 1, 2022 - January 1, 2024

Qualifications

MS in Law
January 1, 2003 - January 1, 2009
Certificate in Python, Django, Data Science & ML
January 1, 2024 - January 1, 2025
Motion Design
January 1, 2020 - January 1, 2022

Industry Experience

Media & Entertainment, Software & Internet, Professional Services