Renault Arkana 2025 - 3D Visualisationa
Iliyan Chergan
Published
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Created a highly-detailed, clean-topology, Unreal-ready (texture-less) Renault Arkana 2025 car model, entirely modeled, textured and studio-lit in Blender.
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I chose this car brand and model, since I had the real vehicle at reach. This project took about three weeks of work which consisted of:
- Gathering reference images from the web, as well as personal photos of the car that I had access to;
- Modeling the basic shapes of the car - car body, wheels and interior
- Continuing with the more sophisticated shapes - headlights and taillights, rims and wheels, windows and windshield, handles, side mirrors and other detailed elements
- Texturing and UV-mapping of the meshes;
- Readjusting the topology and the faces’ orientation for a Unity Engine-ready model (tested);
- Studio-lighting and properly shading the vehicle in Blender, producing clean and detailed renders.