Iliyan Chergan

Available to hire

Hi, I’m Iliyan Cherganski, a 3D artist with a passion for visualization, animation and film making.

About

Hi, I’m Iliyan Cherganski, a 3D artist with a passion for visualization, animation and film making. I work across the full production pipeline in Blender and Unity, from original asset creation to real-time engine implementation, and I love turning ideas into engaging 3D experiences.

I’ve contributed to NOIT competitions and personal projects, modeling, rigging, texturing, lighting, and rendering for games and visualizations. Notably I developed low-poly games like Pirate Game and Mr. Magic Man, and I enjoy collaborating to bring characters and environments to life in Unity.

  • Joined November 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Computers & Electronics

Projects · 2

Created a highly-detailed, clean-topology, Unreal-ready (texture-less) Renault Arkana 2025 car model, entirely modeled, textured and studio-lit in Blender. https://www.twine.net/signin I chose this car brand and model, since I had the real vehicle at reach. This project took about three weeks of work which consisted of: Gathering reference images from the web, as well as personal photos of the car that I had access to; Modeling the basic shapes of the car - car body, wheels and interior Continuing with the more sophisticated shapes - headlights and taillights, rims and wheels, windows and windshield, handles, side mirrors and other detailed elements Texturing and UV-mapping of the meshes; Readjusting the topology and the faces' orientation for a Unity Engine-ready model (tested); Studio-lighting and properly shading the vehicle in Blender, producing clean and detailed renders.

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +1

Modern Residential Building with Interior and Exterior (In progress). ALL 3D assets and models are original. https://www.twine.net/signin

  • 3D Modeler
  • 3D Visualizer
  • Interior Designer

Work experience· 4 roles

3D Electrical Circuit Simulator Project (NOIT competition) · FizikUm | 3D Electrical Circuit Simulator (project)Jan 2023 – Jan 2024 · 1 yr 1 mo

Developed a 3D electrical circuit simulator for the National Olympiad in Information Technologies (NOIT). Created all 3D assets in Blender and handled texturing in Unity. Implemented grid and circuit connection systems in Unity using C#.

Game Developer (NOIT competition) · Pirate Game (project)Jan 2022 – Jan 2023 · 1 yr 1 mo

Built a low-poly pirate-themed game for a NOIT competition. Handled character, weapon, rigging, and animation, plus environment asset creation. Implemented NPC interaction systems and a character controller using C# in Unity.

3D Artist / Game Developer · NOIT Competitions / Personal ProjectsJan 2022 – Dec 2023 · 2 yrs

Developed Sea of Thieves-inspired, low-poly 3D game assets; modeled, rigged, and animated characters, weapons, and environment props in Blender; created and integrated assets into Unity-based projects for NOIT competitions.

Game Developer (NOIT competition) · Mr. Magic Man (project)Jan 2021 – Jan 2022 · 1 yr 1 mo

Education

Bachelor's degree in Artificial Intelligence · Technical University - Varna2024 – 2026
High School Diploma - Applied Programming · High School of Mathematics and Natural Sciences 'Vasil Drumev' - Veliko Tarnovo2030 – 2024

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