I’m Supriya Ray, a passionate Senior Unity Game Developer with 6+ years of hands-on experience building 2D, 3D, AR/VR, and multiplayer games using Unity3D and C#. I deliver interactive, polished applications across Android, iOS, WebGL, and PC/Console, and I excel at end-to-end development, performance optimization, memory management, and UX improvements. I enjoy owning game mechanics and mentoring projects through small to mid-size teams, all while thriving in Agile environments with GitLab, Google Cloud, and JIRA. I’m currently freelancing and excited to explore new technologies and platforms.
My work spans studios like VGMinds, Praadis, Carina Softlabs, and independent projects. I routinely integrate third-party SDKs (AdMob, IronSource, Firebase, SuperAwesome), work with Unity HDRP/URP and Vuforia where applicable, and I focus on debugging, profiling, and delivering optimized experiences. I value clear communication, creative problem-solving, and delivering across multiple projects with a strong user experience focus.
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