Pascal Bourguignon C
Hello, I’m Pascal Bourguignon, a versatile software engineer and systems architect with extensive experience across macOS/iOS, Linux, embedded systems, and cloud-based development.
About
Hello, I’m Pascal Bourguignon, a versatile software engineer and systems architect with extensive experience across macOS/iOS, Linux, embedded systems, and cloud-based development. I enjoy turning complex requirements into robust architectures, leading cross-disciplinary teams, and delivering high-quality software across hardware and software stacks. I thrive in Agile environments, continuously optimize development processes, and mentor colleagues to raise engineering practices.
Fluent in French, English, and Spanish, I have worked on projects ranging from RTOS and driver development to AI-informed video workflows, UI/UX improvements, and cross-platform applications. I’m driven by solving challenging technical problems, delivering practical results, and collaborating with customers and teammates to achieve impactful outcomes.
- 39 years' experience
- Joined August 2025
Industry experience
- Software & Internet
- Telecommunications
- Healthcare
- Media & Entertainment
- Government
- Professional Services
- Other
- Computers & Electronics
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Work experience· 89 roles
Development of a puzzle game, Stonedge, for iOS and macOS.
Development of a puzzle game, Stonedge, for iOS and macOS.
Developed the puzzle game Stonedge for iOS and macOS platforms using Swift and Common Lisp.
Education· 24
Certifications and awards· 8
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