I’m Irina Marchand, a freelance 3D character artist focused on modeling and texturing for games and animation. I create characters and props with attention to silhouette, topology and PBR materials, delivering assets ready for production pipelines in Maya/Arnold. I currently contribute to Dinous Games as a remote 3D Character Artist, collaborating with teams to ensure visual quality across platforms.
I’m curious, adaptable, and motivated to fully commit to the success of every project I join. I enjoy learning new techniques, sharing knowledge with teammates, and delivering reliable results on tight schedules.
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Hello everyone,
I am proud to show you my Showreel including my last year project and many others: https://www.twine.net/signin
Hope you enjoy it!
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