Digital illustrator and entertainment design engineer with experience in animation, storytelling, and visual development. I create clear, expressive, and engaging visuals, including illustrations, storyboards, characters, and props. I’m detail-oriented, collaborative, and focused on delivering high-quality visuals that align with each project’s goals, style, and audience.

Isabella Guillermo

Digital illustrator and entertainment design engineer with experience in animation, storytelling, and visual development. I create clear, expressive, and engaging visuals, including illustrations, storyboards, characters, and props. I’m detail-oriented, collaborative, and focused on delivering high-quality visuals that align with each project’s goals, style, and audience.

Available to hire

Digital illustrator and entertainment design engineer with experience in animation, storytelling, and visual development. I create clear, expressive, and engaging visuals, including illustrations, storyboards, characters, and props.

I’m detail-oriented, collaborative, and focused on delivering high-quality visuals that align with each project’s goals, style, and audience.

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Language

Spanish; Castilian
Advanced
English
Advanced

Work Experience

Art Director at NIM Studio
March 1, 2025 - December 1, 2025
Lead art direction and visual development for animated and digital projects, including storyboard creation, character design, props, and visual language.
Background Painter at Pipeline Studios
January 1, 2025 - December 1, 2025
Background painter for a Canadian animated series; produced 150+ production-ready digital backgrounds; adapted to established art style; collaborated with art team and studio pipelines.
Illustrator (2D / Game Art) at Forja Studios
January 1, 2024 - January 1, 2025
Created 2D illustrations and concept sketches for video game projects; supported early development and gameplay visuals; prepared illustration assets for animation pipelines.
Prop Illustrator at Pomperipossa Studios
January 1, 2024 - Present
Illustrated props for the animated series DaPinty, following established visual identity; delivered production-ready prop illustrations for animation pipelines; refined visual assets.
Graphic Designer at OGMA PBC
January 1, 2023 - December 31, 2023
Created visual content for multiple brands; designed static social media posts; developed brand identity elements; managed social media content.
Spanish Translator at Silver Wolf Studio
February 1, 2023 - December 1, 2023
Translated scripts for all episodes of the animated series Caramelo kis from Spanish to English; adapted dialogue and songs; maintained meaning, rhythm, and audience-friendly tone.

Education

Bachelor's Degree in Digital Entertainment Design Engineering at Universidad Pontificia Bolivariana
January 11, 2030 - January 25, 2026

Qualifications

Bachelor's Degree in Digital Entertainment Design Engineering
January 11, 2030 - January 25, 2026

Industry Experience

Media & Entertainment, Education, Software & Internet, Gaming, Professional Services