I am a 3D Character Animator driven by acting, character psychology, and cinematic storytelling. With 20+ years in computer graphics, I focus on translating emotion and intention into performances that feel genuinely human. My animation approach blends cinematography/filmmaking training (ESCAC) with specialized character animation mentorship from Pixar and Dreamworks (iAnimate.net). I enjoy bringing feature-film characters and creatures to life, aligning physical performance with camera narrative and dramatic subtext, and collaborating with teams that value deep character work and strong directing support.

Isra Alonso

I am a 3D Character Animator driven by acting, character psychology, and cinematic storytelling. With 20+ years in computer graphics, I focus on translating emotion and intention into performances that feel genuinely human. My animation approach blends cinematography/filmmaking training (ESCAC) with specialized character animation mentorship from Pixar and Dreamworks (iAnimate.net). I enjoy bringing feature-film characters and creatures to life, aligning physical performance with camera narrative and dramatic subtext, and collaborating with teams that value deep character work and strong directing support.

Available to hire

I am a 3D Character Animator driven by acting, character psychology, and cinematic storytelling. With 20+ years in computer graphics, I focus on translating emotion and intention into performances that feel genuinely human.

My animation approach blends cinematography/filmmaking training (ESCAC) with specialized character animation mentorship from Pixar and Dreamworks (iAnimate.net). I enjoy bringing feature-film characters and creatures to life, aligning physical performance with camera narrative and dramatic subtext, and collaborating with teams that value deep character work and strong directing support.

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Language

Catalan; Valencian
Fluent
Spanish; Castilian
Fluent
English
Advanced
Romanian, Moldavian, Moldovan
Beginner
German
Beginner

Work Experience

Artista 3D, Animación & Motion Graphics - Formación en Producción Virtual at Efectoscopio
September 1, 2025 - Present
Senior 3D Artist at PIXELDREAMS 3D Services
March 1, 2024 - September 1, 2024
Creation of 3D organic molecules (viruses and DNA code) for HIPRA. Assistance in animation and 3D generalist tasks for the VR project “Sea Starlight”. Creation of AR experiences for SEAT (virtual MUPIs) including design of fictional MUPIs. Participation in the project for AXIA. Created explanatory 3D video for Singular Logistics/Walterpack services. Produced 3D still frames for Mitosyl beauty products. Designed 3D slides for Keynotes for Dr. Damiano Tambasco and performed character animation for the Glucerna project. Additional internal work including logo design for microsites, company promotion reels, and time estimates for potential budgets.
3D Character Animator at Dare Planet VFX & Animation Studio
May 1, 2023 - August 1, 2023
3D & Motion Graphics Artist at PREICO JURIDICOS
September 1, 2022 - February 1, 2023
Motion graphics support, technical and creative advising, MoCap 3D using Rokoko Smartsuit II with face capture and smart gloves, and UE5 tests for a virtual assistant. Also conducted iClone and Character Creator tests for a virtual assistant.
3D & Motion Graphics Artist (Freelance) at Autónomo
February 1, 2022 - September 1, 2022
Collaborated remotely and on-site on 3D animation and generalist tasks, including modeling, texturing, lighting (integration) and animating the main character for the terror series “Mòpies”. Contributed to 3D animation/roto-mot for a remake of “El Método” (modeling, texturing, lighting integration, animation, and render layer setup for comp). Worked on an interactive public engagement project for Audi in Unreal Engine 5 (modeling 3D scenarios, animating a car and extras), under the direction of Xavi Tribó. Performed cleanup (removing unwanted elements) in ~15 truka shots for the Clínica Barraquer spot. Produced other Motion Graphics work for Kinder Joy of Moving.
Autónomo 3D & Motion Graphics Artist (Freelance)
February 1, 2022 - September 1, 2022
Collaborated on 3D animation/generalist work (remote or on-site). Worked on the terror series “Mòpies” modeling, texturing, lighting/integration, and animating the main character. Supported motion/rotomation 3D for a remake of “El Método” including modeling, texturing, lighting/integration, animation, and render layer setup for comp. Contributed to interactive audience-facing projects for Audi (Unreal Engine 5) including modeling environments, animating a car, and additional extras under Glassworks Barcelona. Also removed unwanted elements in ~15 truka shots for the Clínica Barraquer spot and supported other motion graphics for Kinder Joy of Moving.
VFX 3D Creature Animator at El Cante Jondo VFX
February 1, 2020 - March 1, 2020
Animated circa 45 creature shots for the TV series “30 Monedas”.
Student - Dramaturgy & Acting for Animators workshop at b'Ars - Barcelona International Arts & VFX Fair
June 1, 2018 - June 1, 2018
Dramaturgy and acting for animators workshop by Antonio Morcillo López.
3D & VFX Artist at MediaPro Pictures
June 1, 2015 - September 1, 2016
Animated props, cameras, and characters; also modeled sets & props, rigged props, and performed texturing and lighting for the movie “Sergio and Sergei”.
Student / Feature Animation Workshop at iAnimate.net
August 1, 2014 - March 1, 2017
Completed and certified multiple Feature Animation Workshops (01–05) under instructors from Disney Interactive, Dreamworks, MPC, Pixar, and Pixar.
Student - Feature Animation Workshop at iAnimate.net
August 1, 2014 - March 1, 2017
Completed and certified Feature Animation Workshops 01–05 with instructors including Disney Interactive, Dreamworks, MPC, PIXAR.
Maya instructor (beginner) at SAE Institute Barcelona
January 1, 2014 - January 1, 2014
Teaching Maya basics: GUI to modeling and animation principles.
3D Generalist / Supervising Archive Cero at Ágape - Spain
May 1, 2010 - November 1, 2014
Supervised “Archivo Cero” in a very small team for episodes 08 to 11. Also taught Maya for beginners.
3D Generalist at Ágape - Spain
May 1, 2010 - November 1, 2014
Supervised Archivo Cero episodes 08 to 11 in a small team. Taught Maya for beginners at SAE Institute Barcelona in 2015.
3D Artist (documentaries) at dracma3d
May 1, 2008 - September 1, 2008
3D Artist for documentaries at dracma3d
May 1, 2008 - September 1, 2008
3D & Motion Graphics Department (Manager) at Iksvy Comunicació Audiovisual S.L.
January 1, 2008 - July 1, 2021
Managing the 3D & Motion Graphics department at Iksvy Comunicació Audiovisual S.L.
January 1, 2008 - July 1, 2021
Teaching - Maya for beginners at EDUCATION (various: ESDI / IDEP / video2brain)
January 1, 2004 - January 1, 2014
3D Generalist at GHV
January 1, 1996 - January 1, 2006
Power Animator & Maya instructor at IDEP teaching Alias Power Animator & Maya
January 1, 1995 - January 1, 2003
Power Animator & Maya at IDEP
January 1, 1995 - January 1, 2003

Education

Cinematography & Filmmaking Specialist + 3D techniques at ESCAC - Escola Superior de Cinema i Audiovisuals de Catalunya
January 1, 1992 - January 1, 1996
3D Character & Props Rigging for Media and Gaming at Centres Innovació i Formació Ocupacional - CIFO
November 1, 2023 - November 1, 2023
Feature Character Animation Workshop 01 (completed & certified) at iAnimate.net
August 1, 2014 - March 1, 2016
Feature Character Animation Workshop 02 (completed & certified) at iAnimate.net
August 1, 2014 - March 1, 2016
Feature Character Animation Workshop 03 (completed & certified) at iAnimate.net
August 1, 2014 - March 1, 2016
Feature Character Animation Workshop 04 (completed & certified) at iAnimate.net
August 1, 2014 - March 1, 2016
Feature Character Animation Workshop 05 (completed & certified) at iAnimate.net
August 1, 2014 - March 1, 2016
Maya for beginners (teaching/learning program) at SAE Institute Barcelona
January 1, 2015 - January 1, 2015
Maya for beginners (teaching/learning program) at video2brain
January 1, 2011 - January 1, 2011
Alias | Wavefront user products at IDEP BARCELONA Escuela Superior de Imagen y Diseño (UAO)
January 1, 1997 - January 1, 1999
Escape Studios trainee, Unreal Engine at Escape Studios
July 1, 2021 - August 1, 2021
Cinematography & Filmmaking Specialist + 3D techniques at ESCAC - Escola Superior de Cinema i Audiovisuals de Catalunya
January 1, 1992 - January 1, 1996
3D Character & Props Rigging for Media and Gaming at Centres Innovació i Formació Ocupacional - CIFO
September 1, 2023 - November 1, 2023
Feature Character Animation (completed & certified) at iAnimate.net
August 1, 2014 - March 1, 2017
Maya (beginner) teaching / training at SAE Institute Barcelona
January 1, 2015 - January 1, 2015
Maya (beginner) course at video2brain
February 1, 2011 - February 1, 2011
Dramaturgy & Acting for Animators workshop at b'Ars - Barcelona International Arts & VFX Fair
June 1, 2018 - June 1, 2018
Maya (beginner) teaching at ESDI teaching Maya for beginners (ESDI)
January 1, 2008 - January 1, 2007
Alias | Wavefront user products at IDEP BARCELONA Escuela Superior de Imagen y Diseño (UAO)
January 1, 1997 - January 1, 1999

Qualifications

Feature Animation Workshop 01 (completed & certified)
August 1, 2014 - August 18, 2026
Feature Animation Workshop 02 (completed & certified)
August 1, 2014 - August 18, 2026
Feature Animation Workshop 03 (completed & certified)
August 1, 2014 - August 18, 2026
Feature Animation Workshop 04 (completed & certified)
August 1, 2014 - August 18, 2026
Feature Animation Workshop 05 (completed & certified)
August 1, 2014 - August 18, 2026
Escape Studios trainee (Unreal Engine 5)
September 1, 2023 - November 1, 2023
iAnimate.net Feature Character Animation (student; completed & certified)
August 1, 2014 - March 1, 2017

Industry Experience

Media & Entertainment, Professional Services, Other, Computers & Electronics, Education, Software & Internet
    The Penguin and the Fisherman

    Inspired by real events, The Penguin and the Fisherman tells the heartwarming story of an extraordinary friendship between João (played by Jean Reno), a Uruguayan fisherman, and DinDim, the penguin he rescues. The film explores themes of empathy, nature, and the deep bond between humans and animals. Some of the scenes involving dangerous situations for the penguin were animated in 3D by me, using a digital double to ensure that the real DinDim was never harmed.

    here’s a link to my IMDb profile for more credit: https://www.twine.net/signin