Over 2 years expirience of creating high-quality environments and props for games. Expirience in Autodesk Maya, Substance Painter, Substance Designer, Marmoset Toolbag, ZBrush, Blender. Great knowing of integrating 3D objects into game engines.…

Nikita

Over 2 years expirience of creating high-quality environments and props for games. Expirience in Autodesk Maya, Substance Painter, Substance Designer, Marmoset Toolbag, ZBrush, Blender. Great knowing of integrating 3D objects into game engines.…

Available to hire

Over 2 years expirience of creating high-quality environments and props for games.
Expirience in Autodesk Maya, Substance Painter, Substance Designer, Marmoset Toolbag,
ZBrush, Blender.
Great knowing of integrating 3D objects into game engines.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Work Experience

3D Generalist
January 1, 2026 - March 2, 2026
Created creatures from scratch, handling the full asset pipeline: modeling, baking, texturing, UV unwrapping, retopology, and animation tasks. Worked on education-focused 3D modeling as well, supporting asset creation for learning materials. Contributed to making assets game-ready through optimization and proper preparation of textures and geometry for real-time use.
3D Modeler / 3D Artist (study period)
January 1, 2025 - January 1, 2026
Studied and practiced core 3D and texturing workflows, including Autodesk Maya, Substance Painter, Marmoset Toolbag, and Blender. Focus areas included 3D modeling, sculpting, texturing, UV unwrapping, retopology, baking map creation, and optimizing assets for games, with additional practice in lighting and rendering to strengthen overall production quality.

Education

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Qualifications

Industry Experience

Gaming, Media & Entertainment