IF

IURI FERREIRA HELOU

Available to hire

I’m a Technical Game Designer and Systems Designer from Brasília with international experience across PC, VR, mobile, and multiplayer projects.

About

I’m a Technical Game Designer and Systems Designer from Brasília with international experience across PC, VR, mobile, and multiplayer projects. I enjoy turning complex gameplay and system ideas into playable prototypes, then refining them through balancing, documentation, and tight collaboration with engineering, art, and production.

Across my work—ranging from Kerbal Space Program 2’s rocket parts to VR gameplay and multiplayer features—I’ve focused on player experience, progression, and feel. I’m comfortable implementing and iterating in Unity and Unreal, using C#/Blueprints where needed, and using tools like spreadsheets and Jira to make decisions that hold up under playtesting.

  • Joined July 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Education
  • Professional Services

Projects · 1

Work experience· 28 roles

Game Designer · Refactor GamesSep 2025 – Present · 1 yr 3 mos

Implemented gamification to standard organizations; designed gameplay mechanics to boost productivity; applied behavioral psychology to routine tasks; conducted testing and iteration to refine features.

Game Designer / Gamification Specialist · Refactor GamesSep 2025 – Present · 1 yr 3 mos

Implemented gamification to increase productivity in organizations; collaborating with cross-functional teams to design core gameplay mechanics and balance mass, thrust, and fuel consumption for enhanced gameplay dynamics and player retention.

Gamification Consultant · Game4USep 2025 – Apr 2026 · 8 mos

Implemented gamification to standard organizations, transforming mundane tasks into reward-driven workflows to boost productivity and revenue. Analyzed human psychology to apply game mechanics to routine tasks, and led design efforts across cross-functional teams.

Gamification Specialist · Refactor GamesSep 2025 – Present · 1 yr 3 mos
Game Designer / Developer · Game4Sep 2025 – Present · 1 yr 3 mos
Gamification Specialist · Game4Sep 2025 – Present · 1 yr 3 mos
Game Designer · Intercept GamesJun 2024 – Jul 2025 · 1 yr 2 mos
Game Designer · Heavy Iron StudiosJan 2024 – Jan 2025 · 1 yr 1 mo

Education· 22

Bachelor's Degree · Full Sail University2030 – 2025
Bachelor's Degree · Full Sail University2030 – 2025
Master's Degree - Current · Full Sail University2030 – 2025
Bachelor's Degree - Valedictorian · Full Sail University2030 – 2025

Certifications and awards· 5

Bachelor's Degree - Valedictorian2030 – 2025
Master's Degree in Game Design (expected)2030 – 2025
Master of Science in Game Design2022
Master of Science in Game Design2030 – 2026

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