I’m a Game Designer with experience on titles like Kerbal Space Program 2 and
Football Simulator, currently pursuing a Master’s in Game Design at Full Sail University.
With strong technical and creative skills in Unreal Engine 5 and Unity 3D, I’ve led and
supported development across indie and AAA projects—focusing on gameplay
systems, combat design, and player experience. My background includes hands-on
work with GAS, level design, balancing, and prototyping, all guided by Agile practices.
I’m passionate about building engaging mechanics that feel good to play and make a
lasting impact. I’d love the opportunity to contribute my skills to your team and help
create meaningful player experiences. Thank you for considering my application.
Sincerely,
Iuri Ferreira Helou
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