I am a 3D visualization and interactive media specialist with extensive experience in architectural modeling and rendering for both interior and exterior projects. Skilled in AutoCAD, Revit, Blender, Unreal Engine, and Unity, I develop accurate, high-fidelity 3D models from architectural drawings and produce photorealistic renderings with precise materials, textures, and lighting. My work ensures visual clarity and realism, and I thrive in collaborative environments, delivering quality results on fast-paced, deadline-driven projects.

Jacob Stone

I am a 3D visualization and interactive media specialist with extensive experience in architectural modeling and rendering for both interior and exterior projects. Skilled in AutoCAD, Revit, Blender, Unreal Engine, and Unity, I develop accurate, high-fidelity 3D models from architectural drawings and produce photorealistic renderings with precise materials, textures, and lighting. My work ensures visual clarity and realism, and I thrive in collaborative environments, delivering quality results on fast-paced, deadline-driven projects.

Available to hire

I am a 3D visualization and interactive media specialist with extensive experience in architectural modeling and rendering for both interior and exterior projects. Skilled in AutoCAD, Revit, Blender, Unreal Engine, and Unity, I develop accurate, high-fidelity 3D models from architectural drawings and produce photorealistic renderings with precise materials, textures, and lighting. My work ensures visual clarity and realism, and I thrive in collaborative environments, delivering quality results on fast-paced, deadline-driven projects.

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Language

English
Fluent

Work Experience

HoloTable: Industrial Mining Facility | 3D Visualization Specialist at Institute for Simulation and Training
December 28, 2024 - Present
Created high-quality 3D renderings and visualizations using 3ds Max and AutoCAD. Developed lighting, texturing and material setups to enhance realism and composition. Collaborated with multidisciplinary teams to refine and deliver high-quality visualizations.
IB3: Radioactive Devices Security AR/VR | 3D Operations Specialist at Institute for Simulation and Training
December 31, 2022 - December 31, 2024
Realized architectural visualizations from facility blueprints, modeling and optimizing all 3D environment assets for integration from Unreal Engine to Unity mobile platforms. Optimized geometry, materials, and lighting for real-time performance and visual accuracy. Designed efficient 3D asset pipelines to ensure consistency, quality, and timely delivery.
Haptic Glovebox Workstation: VR Project | Lead 3D Modeler at Institute for Simulation and Training
December 31, 2020 - December 31, 2022
Developed a one-to-one accurate virtual model, facilitating precision and functionality for users. Modeled complex architectural spaces with precise topology and realistic proportions. Managed remote project workflows to complete and meet multiple visualization deadlines. Applied 3ds Max, V-Ray, and Photoshop for detailed texturing and visual refinement. Collaborated with multidisciplinary team to deliver high-fidelity results.
Lockheed Martin: Seafox Simulation | Lead Art Supervisor at University of Central Florida
August 26, 2019 - December 30, 2019
Directed a visualization team producing photorealistic environments in Unreal Engine. Coordinated with Lockheed Martin SMEs to achieve accurate visual consistency and realism. Oversaw lighting, camera layouts, and post-production using Photoshop and After Effects.
Guthrie Theater: Concept to Render | 3D Visualization Specialist at Personal Portfolio Project
December 24, 2024 - Present
Created presentational renderings of the Guthrie Theater in Minneapolis, MN developing streamlined workflow across AutoCAD, Revit, 3ds Max and Blender. Drafted floor plans, walkthroughs and visual studies emphasizing realism and composition. Delivered precise 3D modeling while using elevations and directional views to highlight architectural details for accurate scale. Utilized creativity, attention to detail and problem-solving skills for visualization presentations

Education

3D Artist Operations Specialist at Institute for Simulation and Training
September 1, 2021 - September 9, 2025
Current Full-time position.
Master of Science: Interactive Media at University of Central Florida
September 1, 2019 - January 1, 2021
Master of Science, Interactive Media at University of Central Florida (FIEA)
January 11, 2030 - October 29, 2025

Qualifications

Master of Science in Interactive Media
January 11, 2030 - October 29, 2025

Industry Experience

Education, Media & Entertainment, Computers & Electronics, Manufacturing, Software & Internet, Gaming, Government, Professional Services
    uniE621 Jacob_Stone_3DCommercialProductVisualization
    Animation, Motion Graphics, Rendering and Music & Audio composed and created by Jacob Stone. 3D Commercial Product Visualization. https://youtu.be/vCGMIKdNIqY
    uniE621 Jacob_Stone_ArchViz_InteractiveWalkthrough
    Video Experience of my Penthouse 2.0 Interactive Walkthrough created in Unreal Engine 5 complete with interactive Unreal Motion Graphics. https://youtu.be/vCGMIKdNIqY
    paper Jacob_Stone_3D_Architectural_Visualization_Portfolio
    Please Download Portfolio File to see my select works. Establishing a 3D design workflow in AutoCAD, Revit and Blender software with references found online, below are my initial concepting and drafting of the Guthrie Theater which I created using AutoCAD & Revit: Following the Guthri Theater Projecta are other examples of exterior and interior Architectural Visualization projects and Produce Visualization. My uploaded portfolio showcases select 3D visualization and architectural rendering projects. For the full interactive gallery content, please visit: sites.google.com/view/jacob-stone/home.