I’m Jacques Leemans, a Principal Unity Engineer and Technical Director with over 20 years of software engineering experience. Since 2012 I’ve specialized in Unity development—building commercial games, mobile apps, WebGL experiences, simulations, and interactive learning platforms—grounded in strong C# fundamentals, software architecture, and performance-focused engineering.
I lead end-to-end delivery across gameplay systems, UI tooling, backend services, and CI/CD. I also bring hands-on experience with iOS, Android, WebGL/WebAssembly, and AWS/GCP/Azure integrations, along with a practical approach to automated testing, debugging, and reliability improvements. I enjoy mentoring teams, establishing engineering standards, and modernizing legacy projects so products ship reliably across platforms.
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