Twine

Coast Guard VR Training Platform

Jaejin Bae
Published

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  • Project creator

My role

Main Unity Developer / Technical Lead at NEXTOR, October 2023 - January 2026.

Engineering contribution

Led Unity development across six related VR training applications for Meta Quest and PC. My work covered Unity 6/HDRP architecture, server-authoritative multiplayer simulation, dedicated servers, full-body tracking, gesture recognition, runtime scenario authoring tools, Addressables remote content, NPC AI and Quest optimization.

Delivery scope

System design, implementation and integration across the related applications. This case study describes my programming contribution to a company-owned government R&D project.

Public materials

The image is an explanatory portfolio diagram prepared from publicly shareable engineering descriptions. It is not an internal screenshot, actual deployment topology or client document. No internal code, server addresses or confidential project materials are included.