Unity & Software Developer | Games, Android, Desktop & Web
I develop browser games, mobile and desktop applications, and websites - with commercial Unity/C# experience and one year of professional native Android app development. I also welcome Java game and HTML/PHP website work with the scope agreed before development.
I bring 7 years and 8 months of professional software development across employment and contract work, including 6 years and 7 months with Unity/C#. I also continue independent development. My work covers commercial games, XR/VR, multiplayer systems, prototypes, debugging, performance optimization, and release support.
What I can help you build:
- Browser and web games using Unity/WebGL, plus clearly scoped Java game projects.
- Native Android apps and Unity-based mobile or Windows desktop applications.
- HTML/PHP websites, client/backend integration, feature updates, and bug fixes.
- Gameplay, UI, networking, XR/VR interaction, and maintainable application systems.
Relevant delivery experience:
- NEXTOR: Main Unity Developer / Technical Lead across six related VR applications, including multiplayer simulation, tracked interaction, runtime authoring tools, content delivery, and optimization.
- IKINA GAMES: Main programmer on Order Zero (500,000+ downloads); gameplay, events, and live-service improvements for FAIRY TAIL.
- Bloomery, my personal development brand: Independently developed and released Lofi Cozy Room on Steam, handling architecture, programming, UI, optimization, publishing, and support. Also developing Zero Point, a single-player sci-fi survival crafting game: gathering, crafting, survival, colony systems, quests, companion AI and combat. Steam Early Access planned for December 2026; active development.
- Earlier work: End-to-end Unity projects at BDAPPS with PHP/backend integration, commercial mobile game release, and native Android development at Bizplanet.
My Java experience includes one year of professional native Android development at Bizplanet (February 2017–February 2018). I have also built a company PHP website and worked on PHP/backend integration; HTML includes study experience. For Java and web projects, I review your requirements and existing code before confirming the scope, timeline, and milestones.
I completed NCS Unity game-development teaching assignments for the startup classes of Oz Coding School’s 6th and 8th game-development camps.
You receive clear progress updates, testing against agreed acceptance criteria, and a documented handover. Based in Fukuoka, Japan. Target start date for new projects: December 1, 2026. Available 30-40 hours per week during weekday daytime hours (09:00-19:00 JST); no night or weekend work. Korean native, Japanese fluent; English communication primarily in writing with translation tools.
Base rate: USD 40 per hour. Project scope and milestones are agreed before work begins.