FAIRY TAIL 極・魔法乱舞 - Live-Service RPG
Jaejin Bae
Published
0
Project
FAIRY TAIL 極・魔法乱舞, a company-owned licensed-IP mobile RPG.
My role
Unity Developer at IKINA GAMES, October 2020 - April 2023.
Engineering contribution
Contributed to live-service development through battle-system updates, event implementation, quality-of-life improvements and ongoing content updates. My work involved maintaining and extending an existing Unity production codebase and delivering recurring gameplay and content changes.
Team project and public media
This case study describes my programming contribution. The game, licensed IP, artwork and branding remain with their respective rights holders.
The video below is third-party public gameplay footage for project context. My work was Unity development and live-service updates; I do not claim ownership of the footage.