Experienced animator with three years in the game industry, contributing to multiple AAA titles. Skilled in keyframe animation and refining motion capture data to deliver high-quality animation across varied projects. Passionate about collaborating with creative teams to bring engaging stories to life, with experience across EA franchises and modern animation pipelines in game development.

Jae ha Lee

Experienced animator with three years in the game industry, contributing to multiple AAA titles. Skilled in keyframe animation and refining motion capture data to deliver high-quality animation across varied projects. Passionate about collaborating with creative teams to bring engaging stories to life, with experience across EA franchises and modern animation pipelines in game development.

Available to hire

Experienced animator with three years in the game industry, contributing to multiple AAA titles. Skilled in keyframe animation and refining motion capture data to deliver high-quality animation across varied projects.
Passionate about collaborating with creative teams to bring engaging stories to life, with experience across EA franchises and modern animation pipelines in game development.

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Language

English
Fluent
Korean
Fluent
Japanese
Intermediate

Work Experience

Animator at Electronic Arts (EA)
June 1, 2023 - November 1, 2024
Participated in the development of various EA franchise games such as FC series, Madden NFL series, NHL series, Apex Legends, and Battlefield series.
Assistant Animator at Electronic Arts (EA)
January 1, 2021 - June 1, 2022
Participated in the development of various EA franchise games such as FIFA series, Madden NFL series, NHL series, UFC, and Dragon Age: The Veilguard.

Education

3D Animation and Visual Effects at Vancouver Film School
November 1, 2014 - November 1, 2015
Animation at Emily Carr University of Art and Design
August 1, 2010 - May 1, 2014
Diploma at Vancouver Film School
November 1, 2014 - November 1, 2015
Bachelor's Degree in Animation at Emily Carr University of Art and Design
August 1, 2010 - May 1, 2014
3D Animation and Visual Effects at Vancouver Film School
November 1, 2014 - November 1, 2015
Animation at Emily Carr University of Art and Design
August 1, 2010 - May 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment