Hi, I’m a Senior Software and Game Developer with 7+ years of experience in software and game development using C# and C++. I’ve shipped applications from scratch to full releases, including mobile games and tools, working in small teams (up to 15 people) and in large enterprises (200+ employees). My contributions include refactoring legacy codebases, implementing flexible architectures, performance optimizations, and boosting user engagement, which helped achieve a 9% revenue increase. In my spare time, I developed a custom C++ game engine Bread Engine with an editor based on the Raylib library, showcasing hands-on experience with C++ systems programming, build tools (CMake), and graphics rendering.
In my spare time, I built a custom C++ game engine Bread Engine with an editor based on Raylib, demonstrating hands-on experience with C++ systems programming, build tools like CMake, and graphics rendering.
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