3D Generalist with over 4 years of experience in video game development, CGI cinematography, and interactive applications. Specialized in modeling, texturing, lighting, and rendering, with knowledge in workflow optimization using AI. Experience in developing 3D environments and characters, virtual reality, and CGI short film production. I stand out for my ability to manage complex projects, improve pipelines, and provide creative solutions at a technical and artistic level

Jairo Perez Prats

3D Generalist with over 4 years of experience in video game development, CGI cinematography, and interactive applications. Specialized in modeling, texturing, lighting, and rendering, with knowledge in workflow optimization using AI. Experience in developing 3D environments and characters, virtual reality, and CGI short film production. I stand out for my ability to manage complex projects, improve pipelines, and provide creative solutions at a technical and artistic level

Available to hire

3D Generalist with over 4 years of experience in video game development, CGI cinematography,
and interactive applications. Specialized in modeling, texturing, lighting, and rendering, with
knowledge in workflow optimization using AI. Experience in developing 3D environments and
characters, virtual reality, and CGI short film production. I stand out for my ability to manage
complex projects, improve pipelines, and provide creative solutions at a technical and artistic level

See more

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Advanced

Work Experience

3D Generalist (Remote) at Self-employed / Freelance
January 1, 2021 - October 27, 2025
Remote freelance 3D Generalist delivering end-to-end pipelines: modeling, texturing, lighting and rendering for game development, CGI environments and characters; led small teams of artists and programmers; optimized workflows with AI.
CGI Short Film - Personal Project at Self-Directed
January 1, 2021 - October 27, 2025
Created 3D characters and environments for a CGI short film; managed modeling, texturing, lighting, animation and render pipelines.
3D Animation, Video Games and Interactive Environments at Commercial Activities
December 31, 2021 - December 31, 2021
Freelance work in 3D animation, video games and interactive environments (2019–2021).
Commercial Activities at Freelance
December 31, 2018 - December 31, 2018
Early freelance work in 3D visualization and CG production (2016–2018).

Education

Higher Degree of 3d animation, games, and interactive environments at Creatiu i Tecnic Sabadell
September 10, 2019 - June 27, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    paper https://www.artstation.com/artwork/OvYexv

    My goal with this project was to establish a reliable workflow for generating high-quality, stable videos using WaN 2.2 (specifically the optimized GGUF v5 version).
    The key component is a custom integrated LoRA that successfully replicates the distinctive visual aesthetic of classic American animated shows, drawing inspiration from series like American Dad and typical Saturday Morning Cartoons.
    These preview videos were generated in a relatively short timeframe of 15-20 minutes each, running on Google Colab. Future iterations will involve increasing the number of steps and rendering time to achieve even higher levels of visual fidelity and refinement.

    https://www.twine.net/signin

    paper AI WORFLOW - IMAGE & VIDEO GENERATION FOR PRODUCT USING NANOBANANA & VEO3

    I’ve been working on a new tool developed with Google AI Studio, using NanoBanana and Veo 3 to streamline product photography and video generation through AI.
    🧠 How it works:
    The interface allows users to upload product images and optional style references. The system then generates a base prompt for each image, ensuring consistent quality and visual coherence.
    Users can also add custom text prompts to introduce creative directions, maintaining full artistic freedom while keeping a strong quality baseline.
    Once generated, the image can be edited further — including inpainting, adjusting lighting presets, camera angles, and more.
    🎬 Additionally, the tool enables video generation from the created image (or any image provided by the user), leveraging the same prompting logic to produce high-quality product videos quickly, easily, and intuitively.
    The goal is to make visual content creation more accessible, efficient, and creatively limitless.
    https://www.twine.net/signin

    uniE621 3D Clothing Comission / SouthKids Brand
    Last clothing comission for SouthKids brand, had to create the patterns in order to make it look like the real clothes, the meshes were textured in Substance Painter, and then rendered with Unreal Engine 5, first time using Unreal to render this kind of stuff, pretty pleased with the result. The purpose whas to generate content media for Instagram and Tiktok in order to promote the upcoming drop. https://www.twine.net/signin blender 3dart clo3d
    uniE621 SciFi Robot - Made in Blender
    the Sci-Fi Robot character from my upcoming short film, "LIFE." Inspired by the iconic visuals of Chappie, the primary goal was to infuse humanity into the mechanical. As the main character in the upcoming short film, this Sci-Fi Robot stands at the forefront of a narrative exploring the convergence of artificial intelligence and human experience. It was fully made in Blender, joining greeble pieces to make it look interesting, adding some custom pieces like the eyes and foot. designer