Available to hire
I am a passionate Unity game developer with a strong foundation in 3D art and programming. I enjoy turning ideas into playable experiences, and I’m comfortable learning new tools, systems, and workflows. I’ve built a broad set of skills in Blender, Unity, and C#, which I’ve applied to both team projects and personal prototypes.
In addition to technical ability, I thrive on problem-solving throughout the development cycle, from design through to optimization and polish. I’m collaborative, quick to adapt to project requirements, and eager to contribute to cross-functional teams delivering engaging games.
Skills
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Language
Polish
Fluent
English
Advanced
Work Experience
Game Developer at Forever Entertainment
August 1, 2023 - October 1, 2024Developed gameplay features, ensured platform compliance, and optimized build performance. Supported porting, localization, and cross-platform stability improvements across Forever Entertainment projects, including Climbing Chess Games.
Education
Bachelor of Engineering (B.Eng.) at Polish-Japanese Academy of Information Technology
January 11, 2030 - June 15, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
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