I am a passionate Unity game developer with a strong foundation in 3D art and programming. I enjoy turning ideas into playable experiences, and I’m comfortable learning new tools, systems, and workflows. I’ve built a broad set of skills in Blender, Unity, and C#, which I’ve applied to both team projects and personal prototypes. In addition to technical ability, I thrive on problem-solving throughout the development cycle, from design through to optimization and polish. I’m collaborative, quick to adapt to project requirements, and eager to contribute to cross-functional teams delivering engaging games.

Jakub Góralczyk

I am a passionate Unity game developer with a strong foundation in 3D art and programming. I enjoy turning ideas into playable experiences, and I’m comfortable learning new tools, systems, and workflows. I’ve built a broad set of skills in Blender, Unity, and C#, which I’ve applied to both team projects and personal prototypes. In addition to technical ability, I thrive on problem-solving throughout the development cycle, from design through to optimization and polish. I’m collaborative, quick to adapt to project requirements, and eager to contribute to cross-functional teams delivering engaging games.

Available to hire

I am a passionate Unity game developer with a strong foundation in 3D art and programming. I enjoy turning ideas into playable experiences, and I’m comfortable learning new tools, systems, and workflows. I’ve built a broad set of skills in Blender, Unity, and C#, which I’ve applied to both team projects and personal prototypes.

In addition to technical ability, I thrive on problem-solving throughout the development cycle, from design through to optimization and polish. I’m collaborative, quick to adapt to project requirements, and eager to contribute to cross-functional teams delivering engaging games.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
See more

Language

Polish
Fluent
English
Advanced

Work Experience

Game Developer at Forever Entertainment
August 1, 2023 - October 1, 2024
Developed gameplay features, ensured platform compliance, and optimized build performance. Supported porting, localization, and cross-platform stability improvements across Forever Entertainment projects, including Climbing Chess Games.

Education

Bachelor of Engineering (B.Eng.) at Polish-Japanese Academy of Information Technology
January 11, 2030 - June 15, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
See more