I’m a JavaScript Game Developer with 8+ years of experience specializing in interactive iGaming and web-based entertainment products using PixiJS and modern JavaScript frameworks. I optimize rendering performance, texture management, and real-time gameplay logic across desktop and mobile, and I’m adept at debugging and maintaining large-scale production titles. I also have a strong foundation in CI/CD pipelines, asset workflows, and modular code design for scalable game architecture.
I collaborate with designers and artists to deliver high-quality, engaging player experiences and thrive in cross-functional teams to ship stable updates with a consistent release cadence.
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