Jason Oda

Available to hire

Language

English
Fluent

Work Experience

Game Designer / Developer at Burn Ghost
January 1, 2022 - January 1, 2026
Designed and developed browser-based games, built progression systems, reward loops, and retention mechanics; owned end-to-end development across gameplay, engineering, and visuals.
Game Designer / Developer at Day 8
January 1, 2020 - January 1, 2022
Designed games and interactive experiences for multiple browser-based projects; developed gameplay systems, progression, balancing, and branding-friendly experiences for web and interactive formats.
Solo Developer at Waking
January 1, 2015 - January 1, 2020
Owned all aspects of development for a Microsoft-funded third-person adventure game released on Xbox and Steam, including gameplay systems, engineering, and visual design.
Freelance Designer / Illustrator at Various Clients
January 1, 2007 - Present
Selected freelance design and illustration work for clients including State Farm, Weezer, Expedia, and other brands; created HTML5/browser games, 3D/2D illustrations, branding, and interactive experiences.
Creative Developer at Burn Ghost
January 1, 2022 - January 1, 2026
Built browser-based games and interactive experiences from concept through final implementation. Designed and implemented gameplay systems, UI, and interactions; created visuals and assets directly in code; iterated quickly based on playtesting to improve engagement and usability.
Game Developer at Waking (Microsoft & TinyBuild)
January 1, 2015 - January 1, 2020
Designed and developed a full-scale 3D Unity game released on Xbox and Steam. Built core gameplay systems, progression mechanics, and player interaction models. Handled systems design, UI, and engineering implementation; iterated through playtesting and feedback to refine balance and experience.
Designer at State Farm – Jake's Neighborhood Survival
January 1, 2007 - January 1, 2026
Designed a survival game concept for State Farm's Neighborhood campaign, blending education, gamification, and branding.
Game Designer at Weezer – End of the Game
January 1, 2020 - January 1, 2020
Created a browser game for Weezer's song 'End of the Game', prototyping gameplay and visual direction.
Game Developer at Indie Game
January 1, 2013 - January 1, 2013
Artsy Unity game for iOS and Steam, focusing on unique visuals and experimental gameplay.
Game Developer at Expedia (Martin Agency) – Rewards Jumper
January 1, 2013 - December 31, 2013
3D game starring Molly Shannon and Michael Ian Black, developed for Expedia/Martin Agency.
Designer at Rhode Island School of Design / MIT Lincoln Laboratory (Collaborative Projects)
January 1, 2001 - January 1, 2007
Selected design and interactive work; contributions included in education and research contexts.
Designer
January 1, 2007 - January 1, 2026
Illustration and interactive visual design work for various education and entertainment projects.

Education

Bachelor of Fine Arts in Illustration at Rhode Island School of Design
January 1, 2001 - January 1, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services