I’m a skilled Game Developer with 4+ years of experience in 3D game development using Unity, real-time multiplayer systems, and AR/VR prototyping. I specialize in building cross-platform experiences (WebGL, Android, iOS) and immersive demos for HoloLens. I’m strong in C# scripting, Unity architecture, and integrating sockets, APIs, and third-party plugins to deliver high-performance experiences.
I’m passionate about collaboration, agile workflows, and turning concepts into polished demos that showcase measurable value for clients. I love exploring new tech like MRTK3, AR Foundation, Photon Fusion, and real-time networking to create engaging, scalable experiences.
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