Hi, I’m Jay Gandhi, a Master’s student in Game Design with a passion for level design, environmental storytelling, voice acting, narrative development, and interactive experiences. I have hands-on experience with Unreal Engine and Unity, focusing on greyboxing, spatial layout design, AI setup, encounter balancing, lighting for gameplay, and UX-guided navigation.
I’m actively seeking roles as Level Designer, Environmental Artist, or Systems Designer within a game development studio. I enjoy collaborating across disciplines, iterating through playtests, and shaping engaging player experiences through thoughtful design and accessible gameplay systems.
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