I'm a multidisciplinary sound designer and audio engineer driven by collaborative post-production. I love how sound shapes storytelling, emotion, and realism, and I enjoy shaping dialogue, SFX, and music into cohesive worlds. I'm currently pursuing an MA in Filmmaking (Sound) at Goldsmiths, University of London, with professional credits across TV, film, radio, and digital media from Korea to Europe. I bring hands-on experience with Pro Tools, Premiere Pro, Izotope, and Unreal Engine, and I thrive working with teams to bring sound to life.

Jay kim

I'm a multidisciplinary sound designer and audio engineer driven by collaborative post-production. I love how sound shapes storytelling, emotion, and realism, and I enjoy shaping dialogue, SFX, and music into cohesive worlds. I'm currently pursuing an MA in Filmmaking (Sound) at Goldsmiths, University of London, with professional credits across TV, film, radio, and digital media from Korea to Europe. I bring hands-on experience with Pro Tools, Premiere Pro, Izotope, and Unreal Engine, and I thrive working with teams to bring sound to life.

Available to hire

I’m a multidisciplinary sound designer and audio engineer driven by collaborative post-production.
I love how sound shapes storytelling, emotion, and realism, and I enjoy shaping dialogue, SFX, and music into cohesive worlds.

I’m currently pursuing an MA in Filmmaking (Sound) at Goldsmiths, University of London, with professional credits across TV, film, radio, and digital media from Korea to Europe. I bring hands-on experience with Pro Tools, Premiere Pro, Izotope, and Unreal Engine, and I thrive working with teams to bring sound to life.

See more

Language

Korean
Fluent
English
Advanced
Chinese
Intermediate
Japanese
Intermediate

Work Experience

Assistant Director & Post-production Editor at Daegu Munhwa Broadcasting Corporation (MBC)
April 1, 2025 - September 1, 2025
Video Production: Managed end-to-end production for Mun-Hwa-Yo (a regional arts and culture programme showcasing local artists and communities), specializing in location filming and professional NLE editing. Audio Post-Production: Edited dialogue, SFX, and music to meet broadcast-quality standards.
Broadcasting Technician Intern at KBS (Korea Broadcasting System)
July 1, 2024 - September 1, 2024
Audio Post-Production: Recorded and edited Foley/dialogue; Mixed 20-minute episodes for radio drama using Pro Tools, ensuring clarity and balance. Live Production: Supported live audio operations and wireless mic systems in fast-paced broadcast environments, including live music shows and reality shows to ensure seamless audio delivery.
Digital Content Creator & Video Editor at Chosun Media Group
January 1, 2024 - May 1, 2024
Video & Audio Production: Edited high-impact digital content using Premiere Pro and After Effects. Conducted audio post-production and restoration to ensure broadcast-quality standards.
Main Sound Designer at Film EU Project
September 1, 2022 - February 1, 2023
Audio post-production: Designed and edited Dialogue/Foley/SFX for an animated film. Mixed audio using Pro Tools to support narrative and emotional impact. International Collaboration: Selected to collaborate with a multinational team across Europe.
Freelance Sound Designer
January 1, 2019 - Present
Spearheaded sound design and mix for independent films, media art, radio and TV.

Education

MA Filmmaking (Sound) at Goldsmiths, University of London
September 1, 2025 - September 1, 2026
BA Film and TV at Korea National University of Arts
March 1, 2018 - February 1, 2025
BA Film, TV, Video Production at Luca School of Arts
September 1, 2022 - February 1, 2023

Qualifications

Avid Certified Pro Tools Specialist (Lv 100 & 110)
July 23, 2023 - May 2, 2026
There's no end date

Industry Experience

Media & Entertainment, Telecommunications, Education, Professional Services, Software & Internet