I’m a concept artist and matte painter based in Toronto, I craft immersive worlds for film and games. My work ranges from high-end VFX matte paintings for Detective K and Screen X projects like Kingsman: Golden Circle, Black Panther 2, GunHamDoo, to developing environments and key visuals in video games. I’m passionate about lighting, composition, and storytelling through space and texture.
Beyond client work, I’ve taught art to aspiring students and collaborated with international studios. I enjoy mentoring, creating assets for game pipelines, and delivering clear callouts for 3D artists. I stay hands-on with tools like Photoshop, Blender, ZBrush, Maya, and the rest of the suite to bring ideas to life.
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