Experience in 3D modeling, animation, editing and post production technologies with a strong background in the visual arts. Demonstrated understanding of production work flow, design principles and troubleshooting software.
Proficient in 3D content for AR/VR environments using Blender and Maya, resulting in visually compelling simulations
Also designed, textured, rigged, and animated 3D mascots in Blender for brands, games, sports teams, and marketing campaigns.
• Blender
• Autodesk Maya
• Autodesk 3ds max
• Autodesk Mudbox
• Zbrush
• Cinema 4D
• Mental ray
• Vray
• Adobe Photoshop
• Adobe Illustrator
• Final Cut Pro
• RedShift
• Adobe Premiere
• Adobe After Effects
• Arnold
• Unity 3D
• Unreal Engine
• MagicaVoxel
• Voxeledit
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