JE

Jennifer E. Mendez

Available to hire

Hi! I'm Jennifer, a passionate 3D Artist and Animator with over 10 years of experience in creating immersive worlds and compelling characters.

About

Hi! I’m Jennifer, a passionate 3D Artist and Animator with over 10 years of experience in creating immersive worlds and compelling characters. I love collaborating with diverse teams to push artistic boundaries and deliver polished assets that resonate with players and audiences alike. My journey in 3D art has enriched my artistic perspective, and I’m always eager to tackle new challenges and learn along the way. Let’s create something amazing together!

  • 12 years' experience
  • Joined September 2024

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Retail
  • Telecommunications
  • Education

Work experience· 42 roles

3D Character Animator / Generalist · BrainlySep 2025 – Sep 2025 · 1 mo

Created stylized 3D characters from concept sculpt to final asset, defining look, anatomy, and personality. Expertly rigged characters and collaborated directly with clients, ensuring assets met both artistic vision and technical standards.

3D Character Animator/Generalist · BrainlyMay 2025 – Sep 2025 · 5 mos

Worked remotely collaborating directly with clients to create custom character animations tailored to project needs, ensuring clear communication and timely delivery. Designed and sculpted 3D characters from concept to final asset with a strong focus on anatomy, personality, and style consistency. Expertly rigged characters, designing effective skeletal structures for animation. Managed all aspects of the animation pipeline from initial concept and rigging to final polish while maintaining client satisfaction and meeting tight deadlines. Helped define animation standards, tools, and workflows for characters and creatures.

3D CHARACTER ANIMATOR/GENERALIST (freelance) · BrainlyMay 2025 – Jul 2025 · 3 mos

Collaborated directly with clients to create custom character animations tailored to project needs, ensuring clear communication and timely delivery. Designed and sculpted 3D characters from concept to final asset, focusing on anatomy, personality, and style consistency. Expertly rigged characters with effective skeletal structures for animation. Managed the entire animation pipeline from concept to final polish, maintaining client satisfaction and meeting tight deadlines. Helped define animation standards, tools, and workflows for characters and creatures.

3D Character Animator/Generalist (Freelance) · BrainlyMay 2025 – Sep 2025 · 5 mos
3D Character Animator/Generalist (Freelance) · BrainlyMay 2025 – Sep 2025 · 5 mos
3D Animator/Generalist · BrainlyMay 2025 – Sep 2025 · 5 mos
3D Character Animator / Generalist (Freelance) · BrainlyMay 2025 – Aug 2025 · 4 mos
3D CHARACTER ANIMATOR/GENERALIST (freelance) · BrainlyMar 2025 – May 2025 · 3 mos

Education

Degree · School of Visual Arts2012
BFA, Computer Art (Animation) · School of Visual Arts2008 – 2012
BFA · School of Visual Arts2008 – 2012

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