Hi, I’m Jens Peter de Pedro, a product-focused creative leader with a passion for building playful, educational experiences for kids. Over two decades I’ve helped startups, studios, and big media transform ideas into engaging interactive worlds, blending design, storytelling, and learning science to spark curiosity and meaningful play. I’ve led teams as founder and creative director across globally distributed studios, from Toca Boca to Noggin, Hellosaurus, and independent ventures. Currently, I’m driving Noggin’s sandbox game world for ages 7-12, while continuing to explore new ways technology can unlock creative learning.

Jens Peter de Pedro

Hi, I’m Jens Peter de Pedro, a product-focused creative leader with a passion for building playful, educational experiences for kids. Over two decades I’ve helped startups, studios, and big media transform ideas into engaging interactive worlds, blending design, storytelling, and learning science to spark curiosity and meaningful play. I’ve led teams as founder and creative director across globally distributed studios, from Toca Boca to Noggin, Hellosaurus, and independent ventures. Currently, I’m driving Noggin’s sandbox game world for ages 7-12, while continuing to explore new ways technology can unlock creative learning.

Available to hire

Hi, I’m Jens Peter de Pedro, a product-focused creative leader with a passion for building playful, educational experiences for kids. Over two decades I’ve helped startups, studios, and big media transform ideas into engaging interactive worlds, blending design, storytelling, and learning science to spark curiosity and meaningful play.

I’ve led teams as founder and creative director across globally distributed studios, from Toca Boca to Noggin, Hellosaurus, and independent ventures. Currently, I’m driving Noggin’s sandbox game world for ages 7-12, while continuing to explore new ways technology can unlock creative learning.

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Language

Spanish; Castilian
Fluent
English
Fluent
Swedish
Fluent
French
Intermediate
Chinese
Beginner
Swedish
Fluent
Portuguese
Beginner
Haitian; Haitian Creole
Beginner

Work Experience

VP Head of Games at Noggin
October 1, 2024 - Present
Leading development of a sandbox game world for ages 7-12 to teach extracurricular skills. Noggin spun out from Paramount with a management buyout.
Creative Lead - Interactive at Noggin (Paramount Inc)
September 1, 2020 - February 1, 2024
Responsible for giving creative direction to all interactive producers. Created Nogginville; improved conversation rates of new customers by 30% (from 40 to 52%).
Creative Lead at Hellosaurus
January 1, 2020 - July 1, 2020
First employee; led Creative Strategy, UX, GD, Copywriting, Directing. Invited to Y Combinator.
CPO and Co-founder at Codie
May 1, 2018 - Present
Developed a connected toy introducing preschoolers to the fundamentals of coding; television property currently airing on PBS.
Creative and Co-founder at Biff Niff
April 1, 2017 - April 1, 2018
Boutique studio creating kids apps for NBC Universal and a venture capital fund. Consulted for Disney, Nike, MarcoPolo, Moody Studios, Hellosaurus.
Experience Director at LingoKids
March 1, 2016 - April 1, 2017
Developed Creative Strategy; performed UX design, Game Design, Learning Design.
Creative Lead - Strategy and Operations at Toca Boca
October 1, 2010 - January 1, 2016
First employee; helped create company strategy and branding; oversaw workflow; contributed to top-selling apps; relocated to New York; later responsible for creative direction for Consumer products and television.
Position at Swedish Public Service Television
September 1, 2001 - October 1, 2009
Children & Youth Dept.
Position at United Nations CyberSchoolBus
September 1, 2000 - July 1, 2001
Children & Youth Dept. at Swedish Public Service Television
September 1, 2001 - October 1, 2009
Creative leadership in children & youth programming (role listed under Swedish Public Service Television).
CyberSchoolBus at United Nations
September 1, 2000 - July 1, 2001
Contributed to UN CyberSchoolBus initiatives focused on educational technology.

Education

Masters Degree at New York University, Tisch School of the Arts
January 11, 2030 - January 1, 1999
Bachelor of Science in Psychology at Stockholm University / Universidad Autonoma de Madrid
January 11, 2030 - January 1, 1997
Master's Degree in Interactive Telecommunications at New York University, Tisch School of the Arts
January 11, 2030 - January 1, 1999
Bachelor of Science in Psychology at Stockholm University / Universidad Autonoma de Madrid
January 11, 2030 - January 1, 1997

Qualifications

Prix Europa - Internet Fiction First Prize
January 1, 2003 - December 31, 2003
Prix Jeunesse - Nominating Jury
January 1, 2004 - December 31, 2004
Prix Jeunesse - Nominating Jury
January 1, 2006 - December 31, 2006
Nominated for the Japan Prize
January 1, 2002 - December 31, 2002
Nordic Children's TV Festival - Master Class
January 1, 2003 - December 31, 2003

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services