I’m Jeferson Sánchez, a game artist and generalist 3D artist focused on lighting, rendering, and producing high-quality assets for real-time engines and content pipelines. I enjoy creating clean high-poly, retopology, low-poly, and well-baked textures, then bringing models to life with rigging and animation for AR, VR, and mobile projects.
Over the years I’ve contributed to teams across the UK, the US, and Colombia—working on Steam assets and key art, supporting concept and character design, and even helping review assets and build new pipelines. Beyond games, I also keep a strong traditional art practice in oil painting and charcoal drawing, and I’m always excited to explore new side projects like mobile low-poly content, clothing/props asset work, and printable toy/prop design.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Hire a 3D Modeler
We have the best 3d modeler experts on Twine. Hire a 3d modeler today.