Motion designer creating motion graphics and digital campaigns for entertainment and consumer brands, with experience across 2D/3D animation, compositing, and visual effects. Expanding into brand identity and packaging design while delivering broadcast, digital, and social content for a range of clients.

Jessica Chung

Motion designer creating motion graphics and digital campaigns for entertainment and consumer brands, with experience across 2D/3D animation, compositing, and visual effects. Expanding into brand identity and packaging design while delivering broadcast, digital, and social content for a range of clients.

Available to hire

Motion designer creating motion graphics and digital campaigns for entertainment and consumer brands, with experience across 2D/3D animation, compositing, and visual effects. Expanding into brand identity and packaging design while delivering broadcast, digital, and social content for a range of clients.

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Language

English
Fluent
Korean
Intermediate

Work Experience

Designer & Animator at Cinevative
March 1, 2021 - November 1, 2024
Returned for a second stint designing and animating broadcast, digital, and social content, applying 2D/3D animation, compositing, live-action, and visual effects techniques for entertainment and nonprofit projects. Continued collaborating with a broad set of cultural and entertainment clients.
Designer & Animator at Cinevative
January 1, 2016 - July 1, 2019
Designed and animated broadcast, digital, and social content using 2D/3D animation, compositing, live-action, and visual effects for entertainment and nonprofit clients. Worked with clients including Hollywood Pantages Theater, Kimmel Cultural Campus, Hale Center, Jacksonville, The Philadelphia Orchestra, and Pasadena Playhouse.
Freelance Designer & Animator at Various studios (Visual Creatures, Conscious Minds, Martian & Sons, The Many Eyestorm Productions, Timber LA, Made Creative)
January 1, 2015 - January 1, 2021
Freelance motion design and animation work (2015–2021) across multiple studios and productions. Delivered motion graphics and animated content for entertainment and consumer-facing projects, supporting broadcast/digital/social needs using a mix of 2D/3D animation, compositing, and visual effects workflows.

Education

BFA at Otis College of Art and Design
September 1, 2011 - May 20, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Non-Profit Organization