Hi, I’m Jewel John, a Game Developer specializing in gameplay systems engineering and cross-platform game development. I have strong expertise in Unity for mobile, web, and desktop platforms, from architecture design, conceptualization to prototyping, gameplay programming, asset integration, UI/UX implementation. Although I only have more than a year of professional experience, I've been developing games for around 7 years now. Beyond coding, I enjoy collaborating with artists and developers to create engaging, polished experiences that run smoothly across devices and platforms. Checkout my portfolio website, _Website not available. Sign in: https://www.twine.net/signup_

Jewel John

Hi, I’m Jewel John, a Game Developer specializing in gameplay systems engineering and cross-platform game development. I have strong expertise in Unity for mobile, web, and desktop platforms, from architecture design, conceptualization to prototyping, gameplay programming, asset integration, UI/UX implementation. Although I only have more than a year of professional experience, I've been developing games for around 7 years now. Beyond coding, I enjoy collaborating with artists and developers to create engaging, polished experiences that run smoothly across devices and platforms. Checkout my portfolio website, _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi, I’m Jewel John, a Game Developer specializing in gameplay systems engineering and cross-platform game development. I have strong expertise in Unity for mobile, web, and desktop platforms, from architecture design, conceptualization to prototyping, gameplay programming, asset integration, UI/UX implementation. Although I only have more than a year of professional experience, I’ve been developing games for around 7 years now.

Beyond coding, I enjoy collaborating with artists and developers to create engaging, polished experiences that run smoothly across devices and platforms.

Checkout my portfolio website,
Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
See more

Language

English
Fluent

Work Experience

Junior Unity Developer at HiFX IT & Media Services Pvt. Ltd.
January 20, 2025 - Present
Unity URP (Android & Web Builds), Blender, CC4, Photoshop, Figma, Inkscape, and related tools; built Unity projects for Android, web, and desktop; implemented industry-standard game architecture, scriptable object-based event architecture, localization, and cinematic sequences using Unity Timeline.
Intern at Qulix Pvt. Ltd.
June 20, 2024 - September 20, 2024
Unity URP for Android and 2D game development; explored testing methods to ensure game integrity; contributed to a mobile game project focused on child development.
Project / Game Developer (Talmid) – High fidelity android adventure/educational game at HiFX IT & Media Services Pvt. Ltd.
January 1, 2025 - December 1, 2025
Unity URP (Android) asset integration, 3D character asset integration (10+), UI and gameplay asset integration, scriptable event architecture, level design, cinematic sequences, Hindi and English localization.
Project / Game Developer – Mass Mayhem at HiFX IT & Media Services Pvt. Ltd.
July 20, 2025 - November 1, 2025
Hyper-casual Android game for custom platform integration; authored player/enemy/castle/obstacle/traps controllers with an easy-to-use level manager and game manager; integrated 3D assets and responsive UI.
Project / Game Developer – Burny Rush at Independent Project
June 20, 2023 - May 20, 2024
High-fidelity desktop racing game with dynamic difficulty; implemented arcade-style vehicle physics, optimized core wheel collider physics, built a high-quality mini-map using Unity UI; integrated FMOD for adaptive engine sounds; developed AI difficulty systems.
Project / Game Developer – Stratosphere at Independent Project
August 20, 2022 - June 20, 2023
Third-person desktop demo game with AI speech NPCs; built complex third-person controller using root-motion; implemented vehicle entry/exit mechanics; designed menus and in-game UI; created a Python bridge for AI NPC chat.

Education

B.Tech Computer Science & Engineering at Vimal Jyothi Engineering College
January 1, 2020 - January 1, 2024
12th Grade at St. Michaels Anglo Indian Boys High School
January 1, 2018 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment
    paper Dark Descent

    A short horror exploration game developed in unity on behalf a game jam “Wasteland Jam 01”. Development took around 1-2 weeks and was built for windows platforms.

    Check it out,
    https://www.twine.net/signin

    paper Burny Rush

    A high fidelity racing game developed in unity. Built using quality oriented Unity render pipeline. Currently at prototyping stage.

    Checkout game website,
    https://www.twine.net/signin