Hi, I’m Jewel John, a Game Developer specializing in gameplay systems engineering and cross-platform game development. I have strong expertise in Unity for mobile, web, and desktop platforms, from architecture design, conceptualization to prototyping, gameplay programming, asset integration, UI/UX implementation. Although I only have more than a year of professional experience, I’ve been developing games for around 7 years now.
Beyond coding, I enjoy collaborating with artists and developers to create engaging, polished experiences that run smoothly across devices and platforms.
Checkout my portfolio website,
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A short horror exploration game developed in unity on behalf a game jam “Wasteland Jam 01”. Development took around 1-2 weeks and was built for windows platforms.
Check it out,
https://www.twine.net/signin
A high fidelity racing game developed in unity. Built using quality oriented Unity render pipeline. Currently at prototyping stage.
Checkout game website,
https://www.twine.net/signin
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