I'm an artist based in Poland with experience in game art, visual development, animation, product design, and commercial design. I like to explore ideas creatively while still keeping projects grounded in their goals. I’m comfortable adapting my style to fit different briefs and client needs, and I focus on delivering work that’s both thoughtful and practical. I’m passionate about turning concepts into polished visuals and intuitive interfaces, collaborating with teams to create cohesive experiences.

Julia Gacek

I'm an artist based in Poland with experience in game art, visual development, animation, product design, and commercial design. I like to explore ideas creatively while still keeping projects grounded in their goals. I’m comfortable adapting my style to fit different briefs and client needs, and I focus on delivering work that’s both thoughtful and practical. I’m passionate about turning concepts into polished visuals and intuitive interfaces, collaborating with teams to create cohesive experiences.

Available to hire

I’m an artist based in Poland with experience in game art, visual development, animation, product design, and commercial design. I like to explore ideas creatively while still keeping projects grounded in their goals. I’m comfortable adapting my style to fit different briefs and client needs, and I focus on delivering work that’s both thoughtful and practical.

I’m passionate about turning concepts into polished visuals and intuitive interfaces, collaborating with teams to create cohesive experiences.

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Language

Polish
Fluent
English
Advanced

Work Experience

Graphic Designer at OTTO WORK FORCE
April 1, 2018 - September 30, 2018
Kraków-based graphic designer delivering visual assets and marketing materials for client projects.
Freelance Designer at Self-employed
January 1, 2020 - December 31, 2022
Developing commercial product design and UI/UX work; Gerda visual novel backgrounds, assets, and character illustrations; Mosaic Chronicles DLC assets and illustrations; character and creature design; poster design for a younger audience; print quality checks and file organization.
Creative Lead at Error 300 Games
January 1, 2022 - December 31, 2023
Led creative direction for game projects, overseeing art assets and visual development; contributed to backgrounds, assets, and illustrations.
Creative Lead – Game Jam at Game Jam
January 1, 2023 - December 31, 2024
Led creative direction for game jam projects, coordinating art creation and asset pipelines.
Product Designer at Colossus Bets
January 1, 2023 - January 1, 2025
Developing commercial product and design work, UI/UX design; remote/hybrid collaboration.

Education

BA (Hons) Animation at London College of Communication
January 1, 2019 - January 1, 2022
Graphic Design: Digital Art & Print at Technical School of Printing and Media, Kraków
January 1, 2015 - January 1, 2019

Qualifications

C1 Advanced (FCE)
January 11, 2030 - May 13, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education