Passionate 3D Artist creating immersive worlds through lighting, storytelling and set dressing !

JinMonk Studio

5.0 (1 review)

Passionate 3D Artist creating immersive worlds through lighting, storytelling and set dressing !

Available to hire

Passionate 3D Artist creating immersive worlds through lighting, storytelling and set dressing !

Language

French
Fluent
English
Advanced

Work Experience

3D Environment Artist - Unreal Engine at Gaman Games
January 1, 2026 - April 1, 2026
3D Artist at JinMonk Studio
January 1, 2026 - Present
JinMonk is my freelance work as a 3D Environment Artist focused in creating immersive and narrative worlds. With a strong focus on lighting and level art, each scene’s crafted to support storytelling and enhance player experience. Inspired by fantasy universes, my approach ally artistic direction and technical skills to build immersive environments. Currently looking for opportunities in the game industry !
3D Environment Artist at SixToSixty
December 1, 2024 - July 1, 2025
Designed immersive 3D environments for a third-person Souls-like RPG, combining level art, lighting, props, and visual effects to enhance storytelling and optimize real-time performance in Unreal Engine.
Executive Assistant – General Management at Fermedoux
May 1, 2025 - Present
A versatile, autonomous and highly organized executive assistant handling administrative and accounting tasks, order management, daily coordination, and document tracking, while supporting management through collaborative and cloud-based tools.
3D Environment Artist - Unreal Engine at Gaman Games
January 1, 2026 - April 1, 2026
Lighting, Level Art, Tooling & Shaders, Level Art / Set dressing : Real-time Lumen lighting with PBL workflow, Dynamic GI, levels relighting, atmosphere and mood, matte skies, manual lighting setup, tone mapping, advanced exposure curves control, performance optimization. Realistic and theory-driven asset placement, set dressing across gameplay areas Mesh blending - tool for smoothing mesh transitions, enhancing visual quality and natural object integration. Layer Landscape Material & Snow deformation - Layers for height variation, enabling realistic player footprints and snow deformation.
Unreal Engine Artist at Gaman Games
January 5, 2026 - Present
Environment Artist and Technical Artist working with Unreal Engine 5
3D Artist - Freelance Lighting at Jin Monk Studio
January 3, 2026 - Present
Freelance lighting artist for Unreal Engine environments

Education

Bachelor's Degree – Specialization: Tech Artist at LISA Paris / ECV Paris
January 1, 2021 - January 1, 2022
Preparatory Class in Animation at ECV Paris / LISA Paris
January 11, 2030 - April 14, 2026
3rd Year Project at Gaman Games
January 1, 2024 - January 1, 2025

Qualifications

Gaming French Direct - Spring 2025
May 28, 2025 - May 28, 2025
3D project streamed live on Actu Gaming Twitch to thousands of viewers !
Bachelor’s Degree – Specialization: Tech Artist
January 1, 2021 - January 1, 2022

Industry Experience

Media & Entertainment, Gaming, Software & Internet