I am an experienced game developer with a passion for creating immersive experiences across various platforms. I specialize in Unity, have have experience across a wide breadth of frameworks / languages / etc. With nearly a decade of expertise in the field, I thrive both as part of a team and working independently. I love collaborating with others to bring ideas to life and find innovative solutions to challenges.

Joe Francia

I am an experienced game developer with a passion for creating immersive experiences across various platforms. I specialize in Unity, have have experience across a wide breadth of frameworks / languages / etc. With nearly a decade of expertise in the field, I thrive both as part of a team and working independently. I love collaborating with others to bring ideas to life and find innovative solutions to challenges.

Available to hire

I am an experienced game developer with a passion for creating immersive experiences across various platforms. I specialize in Unity, have have experience across a wide breadth of frameworks / languages / etc. With nearly a decade of expertise in the field, I thrive both as part of a team and working independently. I love collaborating with others to bring ideas to life and find innovative solutions to challenges.

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Experience Level

Language

English
Fluent

Work Experience

Senior Technical Game Designer at Series Entertainment
April 1, 2025 - Present
I wrote feature specs, balance models, and progression systems for multiple game concepts while developing and pitching market-informed designs based on product constraints. My role involved rapid iteration and building tools to enhance team productivity.
Technical Game Designer at Great Big Beautiful Tomorrow
May 1, 2024 - April 1, 2025
Designed and programmed features for web3 games while refactoring code architecture to enable quicker prototyping.
Senior Game Engineer at Jam City
May 1, 2022 - May 1, 2024
Supported the development of features for popular puzzle games Cookie Jam and Cookie Jam Blast, launching key features and optimizing for user engagement.
Game Developer at Living Popups LLC
May 1, 2020 - April 1, 2022
Designed and built games for Coldplay's Music of The Sphere's tour app, focusing on user engagement and innovative gameplay mechanics.
Technical Project Manager at Gameloft
October 1, 2017 - April 1, 2020
Led a team to successfully launch the interactive game Songpop Party on Apple Arcade, coordinating efforts across departments.
Game Engineer at Nickelodeon
October 1, 2017 - April 1, 2020
Built educational game products for Nick Jr.'s early Noggin platform, focusing on educational impact and user engagement.

Education

Bachelor of Science at CUNY Hunter College - New York, NY
January 1, 2011 - July 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

Experience Level

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