I am a CGI Artist and Creative Lead dedicated to the intersection of technical precision and cinematic storytelling. With a professional foundation in automotive and architectural visualization, I specialize in crafting photorealistic imagery and immersive cinematic content that communicates design identity with honesty, integrity, and artistic soul. Throughout my career, I’ve worked with comprehensive CGI production pipeline principles to deliver high-fidelity results under intensive workloads. My approach blends rigorous technical workflows (translating complex engineering data into immersive VR/AR experiences) with creative direction to produce evocative stills and fluid animations—integrating localized and cloud-based AI solutions to push digital atmosphere and visual narrative boundaries while keeping scalable pipelines aligned with the designer’s vision.…

Joao Correia

Pro

I am a CGI Artist and Creative Lead dedicated to the intersection of technical precision and cinematic storytelling. With a professional foundation in automotive and architectural visualization, I specialize in crafting photorealistic imagery and immersive cinematic content that communicates design identity with honesty, integrity, and artistic soul. Throughout my career, I’ve worked with comprehensive CGI production pipeline principles to deliver high-fidelity results under intensive workloads. My approach blends rigorous technical workflows (translating complex engineering data into immersive VR/AR experiences) with creative direction to produce evocative stills and fluid animations—integrating localized and cloud-based AI solutions to push digital atmosphere and visual narrative boundaries while keeping scalable pipelines aligned with the designer’s vision.…

Available to hire

I am a CGI Artist and Creative Lead dedicated to the intersection of technical precision and cinematic storytelling. With a professional foundation in automotive and architectural visualization, I specialize in crafting photorealistic imagery and immersive cinematic content that communicates design identity with honesty, integrity, and artistic soul.

Throughout my career, I’ve worked with comprehensive CGI production pipeline principles to deliver high-fidelity results under intensive workloads. My approach blends rigorous technical workflows (translating complex engineering data into immersive VR/AR experiences) with creative direction to produce evocative stills and fluid animations—integrating localized and cloud-based AI solutions to push digital atmosphere and visual narrative boundaries while keeping scalable pipelines aligned with the designer’s vision.

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Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Advanced

Work Experience

Lead Visualization Specialist at TVS Motor UK - Stoneleigh
March 1, 2024 - Present
Established the studio’s foundation for high-end visualization using CGI production principles tailored to fast-paced automotive design demands. Specialized in bridging raw Alias data and photorealistic imagery that communicates design identity with honesty and integrity. Implemented systematic production structures to deliver high-quality interactive and immersive VR/XR simulations and marketing-ready assets consistently under intensive workloads. Integrated automated workflows and secured R&D into localized AI and cloud-based solutions to keep the studio at the cutting edge of design technology.
Senior CGI Artist at Jaguar Land Rover
May 1, 2020 - July 1, 2023
Responsible for delivering cutting-edge 3D visualization and marketing content for automotive design. Contributed through traditional CGI, animations, and interactive/immersive experiences in Unreal Engine and VR/XR, supporting production readiness of assets while maintaining premium standards under intensive workloads.
Senior CGI Artist at Grain - London
January 1, 2020 - May 31, 2020
Delivered cutting-edge 3D visualization and marketing content for automotive design, covering traditional CGI, animation, and interactive/immersive experiences in Unreal Engine and VR/XR. Improved team dynamics and operational efficiency by developing robust production pipelines and integrating automated tools to streamline department workflows.
Lead 3D Artist at LT Studios
October 1, 2016 - December 1, 2019
Lead and managed a comprehensive 3D production pipeline from initial modeling and digital sculpting through lighting, rendering, and post-production. Expanded the studio’s capabilities by integrating game engines to deliver real-time, VR, and AR experiences; coordinated team execution across imagery, video, and interactive media.
3D Artist at Mventura & Partners SGPS S.A.
June 1, 2016 - October 1, 2016
Collaborated with architects and produced high-quality 3D architectural imagery. Managed all visualization stages including modeling, texturing, lighting, rendering, and post-production to accurately communicate design intent and support project development.
Freelancer - 3D Artist / Designer at Porto
August 1, 2014 - December 1, 2019
Worked with companies developing product and interior space designs, plus 3D content integration for game engines and 3D visualizations for architecture. Produced both 3D visuals and content suitable for real-time and interactive pipelines.

Education

Post- Graduation Degree in Interior Design at ESA D College of Art and Design
January 1, 2016 - January 1, 2016
Bachelor's Degree in Interior Design at ESA D College of Art and Design
January 1, 2015 - January 1, 2015

Qualifications

Interior Design project: "Objects after Objects" (Design Triennial of Milan 2016 exhibited)
January 1, 2016 - January 1, 2016
Interior CG animations (Commercial - Range Rover Velar 24 MY - Interior CG animations Lead Visualization Specialist)
January 1, 2024 - August 25, 2026

Industry Experience

Media & Entertainment, Real Estate & Construction, Manufacturing, Computers & Electronics, Professional Services, Other