Unity Developer with 1.3+ years of professional experience building and publishing commercial mobile games using Unity and C#. Skilled across gameplay systems, PlayFab backend integration, Figma UI/UX workflows, and GitLab version control—often owning complex features end-to-end. Also delivers freelance WordPress and front-end web solutions for international clients, with a focus on clean, scalable code and performance in deadline-driven environments.…

Joel Bijoy

Unity Developer with 1.3+ years of professional experience building and publishing commercial mobile games using Unity and C#. Skilled across gameplay systems, PlayFab backend integration, Figma UI/UX workflows, and GitLab version control—often owning complex features end-to-end. Also delivers freelance WordPress and front-end web solutions for international clients, with a focus on clean, scalable code and performance in deadline-driven environments.…

Available to hire

Unity Developer with 1.3+ years of professional experience building and publishing commercial mobile games using Unity and C#. Skilled across gameplay systems, PlayFab backend integration, Figma UI/UX workflows, and GitLab version control—often owning complex features end-to-end.

Also delivers freelance WordPress and front-end web solutions for international clients, with a focus on clean, scalable code and performance in deadline-driven environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Associate Game Developer Intern at Emergio
December 31, 2025 - October 3, 2025
Developed an animation-based game with smooth transitions, visual storytelling, and immersive player experiences. Created a rendered game with high-quality graphics and optimized performance. Designed and implemented a logical game emphasizing problem-solving mechanics and engaging cognitive challenges. Utilized Unity and C# to build interactive and engaging gaming experiences.
Unity Developer (Associate Game Developer) at Impacto Digifin Technologies
April 1, 2025 - Present
Associate Game Developer working on Unity-based mobile game development with C#, including gameplay systems, UI integration, and backend support as needed for published titles.
Associate Game Developer at Impacto Digifin Technologies
April 1, 2025 - Present
Built and owned features end-to-end for a commercial 3D mental-health mobile game. Developed gameplay systems in Unity with C#, integrated PlayFab for progression, leaderboards, and cloud saves, implemented UI using Figma designs, and followed GitLab branching workflows. Focused on performance optimization, memory management, and smooth animation-driven transitions. Worked toward publishing to Google Play (UK) under restricted testing.
Associate Game Developer Internship at Emergio
January 1, 2025 - October 19, 2025
Developed an animation-based game emphasizing smooth transitions, visual storytelling, and immersive player experiences. Created a rendered game with high-quality graphics and optimized performance. Designed and implemented a logical game with problem-solving mechanics and engaging cognitive challenges. Used Unity and C# to build interactive and engaging gaming experiences.
Unity Developer Intern at Impacto Digifin Technologies
January 1, 2025 - Present
Developing a mobile 3D game in Unity with a focus on optimized performance and smooth gameplay across devices. Implemented core features including player controls, UI systems, and interactive mechanics using Unity and C#. Collaborated with designers and developers to create immersive environments and engaging player experiences. Wrote clean, modular code following best practices in game development. Assisted in testing, debugging, and feature enhancements to deliver a polished final product.
Unity Developer Intern at Impacto Digifin Technologies
January 1, 2025 - Present
Developing a mobile 3D game in Unity with a focus on optimized performance and smooth gameplay across devices. Implemented core features including player controls, UI systems, and interactive mechanics using Unity and C#. Collaborated with designers and developers to create immersive environments and engaging player experiences. Wrote clean, modular code following best practices in game development. Assisted in testing, debugging, and feature enhancements to deliver a polished final product.
Associate Game Developer Intern at EMERGIO
January 1, 2025 - October 3, 2025
Developed an animation-based game focusing on smooth transitions, visual storytelling, and immersive player experiences. Created a rendered game with high-quality graphics and optimized performance. Designed and implemented a logical game with problem-solving mechanics. Utilized Unity and C# to build interactive and engaging experiences.
Unity Developer Intern at Impacto Digifin Technologies
January 1, 2025 - Present
Developing a mobile 3D game in Unity with focus on optimized performance and smooth gameplay across devices. Implemented core features including player controls, UI systems, and interactive mechanics using Unity and C#. Collaborated with designers and developers to create immersive environments and engaging player experiences. Wrote clean, modular code following industry best practices and assisted in testing, debugging, and feature enhancements to deliver a polished final product.
Associate Game Developer Intern at Emergio
January 1, 2025 - October 3, 2025
Developed an animation-based game, focusing on smooth transitions, visual storytelling, and immersive player experiences. Created a rendered game, ensuring high-quality graphics and optimized performance for enhanced gameplay. Designed and implemented a logical game, emphasizing problem-solving mechanics and engaging cognitive challenges. Utilized Unity and C# to build interactive and engaging gaming experiences.
Unity Developer Intern at Impacto Digifin Technologies
January 1, 2025 - Present
Developing a mobile 3D game in Unity, focusing on optimized performance and smooth gameplay across devices. Implementing core features including player controls, UI systems, and interactive mechanics using Unity and C#. Collaborating with designers and developers to create immersive environments and engaging player experiences. Writing clean, modular, and maintainable code while following best practices in game development. Assisting in testing, debugging, and feature enhancements to deliver a polished final product.
Associate Game Developer Intern at Emergio
January 1, 2025 - October 3, 2025
Developed an animation-based game, focusing on smooth transitions, visual storytelling, and immersive player experiences. Created a rendered game, ensuring high-quality graphics and optimized performance for enhanced gameplay. Designed and implemented a logical game, emphasizing problem-solving mechanics and engaging cognitive challenges. Utilized Unity and C# to build interactive and engaging gaming experiences.
Unity Developer Intern at Impacto Digifin Technologies
January 1, 2025 - Present
Developing a mobile 3D game in Unity, focusing on optimized performance and smooth gameplay across devices. Implementing core features including player controls, UI systems, and interactive mechanics using Unity and C#. Collaborating with designers and developers to create immersive environments and engaging player experiences. Writing clean, modular, and maintainable code while following best practices in game development. Assisting in testing, debugging, and feature enhancements to deliver a polished final product.
Associate Game Developer Internship at Emergio
January 1, 2025 - October 3, 2025
Developed an animation-based game with smooth transitions and visual storytelling, delivering immersive experiences. Built a rendered game with high-quality graphics and optimized performance. Designed and implemented a logical game featuring problem-solving mechanics and cognitive challenges. Used Unity and C# to create interactive, engaging experiences.
Unity Developer Intern at Impacto Digifin Technologies
January 1, 2025 - Present
Developing a mobile 3D game in Unity with emphasis on performance optimization and cross-device play. Implemented core features including player controls, UI systems, and interactive mechanics using Unity and C#. Collaborated with designers and developers to craft immersive environments and engaging player experiences. Wrote clean, modular, maintainable code following best practices. Assisted testing, debugging, and feature enhancements to deliver a polished final product.
Unity Developer (Associate Game Developer Intern) at Emigro
January 1, 2024 - January 1, 2025
Worked as a game development intern, contributing to Unity/C# development tasks and supporting gameplay and feature implementation.
Freelance Web Developer at Independent (Remote)
January 1, 2024 - January 1, 2025
Delivered WordPress and responsive eCommerce/business websites for international clients. Handled theme/plugin customization, Elementor-based UI building, SEO setup, and deployment tasks including hosting and SSL, communicating directly with clients to meet deadlines and requirements.
Associate Game Developer Intern at Emergio
January 1, 2024 - January 1, 2025
Unity Developer (Associate Game Developer Intern) at Emergio
January 1, 2024 - January 1, 2025

Education

Bachelor of Computer Applications (BCA) at St Joseph's University
January 1, 2021 - January 1, 2024
12th, Commerce at Chaldean Syrian HSS
January 1, 2019 - January 1, 2021
10th at St Paul's Public School
January 1, 2019 - January 1, 2019
Bachelors of Computer Applications (BCA) at St Joseph's University
January 1, 2021 - December 31, 2024
12th, Commerce at Chaldean Syrian HSS
January 1, 2019 - December 31, 2021
10th at St Paul's Public School
January 1, 2019 - December 31, 2019
Bachelor of Computer Applications (BCA) at St Joseph's University
January 1, 2021 - January 1, 2024
12th, Commerce at Chaldean Syrian HSS
January 1, 2019 - January 1, 2021
10th at St Paul's Public School
January 1, 2019 - January 1, 2019
Bachelor of Computer Applications (BCA) at St Joseph's University
January 1, 2021 - January 1, 2024
12th, Commerce at Chaldean Syrian HSS
January 1, 2019 - January 1, 2021
10th at St Paul's Public School
January 1, 2019 - January 1, 2019
Bachelors of Computer Applications (BCA) at St Joseph's University
January 1, 2021 - December 31, 2024
12th, Commerce at Chaldean Syrian HSS
January 1, 2019 - December 31, 2021
10th at St Paul's Public School
January 1, 2019 - December 31, 2019
Bachelor of Computer Applications (BCA) at St Joseph's University
January 1, 2021 - January 1, 2024
12th, Commerce at Chaldean Syrian HSS
January 1, 2019 - January 1, 2021
10th at St Paul's Public School
January 1, 2019 - January 1, 2019
Bachelor of Computer Applications (B.C.A) at St Joseph's University
January 1, 2021 - January 1, 2024
B.C.A — Bachelor of Computer Applications at St Joseph's University
January 1, 2021 - January 1, 2024
Higher Secondary — Commerce at Chaldean Syrian HSS
January 1, 2019 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services