Hi, I’m John Cuaces Borda. I’m a multidisciplinary art director, 3D animator, and generalist with a deep passion for video games, character design, illustration, and animation. I’ve built and maintained cohesive visual styles across projects, lead animation teams, and shaped pipelines to deliver polished assets while mentoring teammates along the way. I enjoy collaborating across design, programming, and art teams to translate client visions into immersive experiences, always seeking opportunities to learn, grow, and contribute to the creative process with enthusiasm and a collaborative spirit.

John Cuaces

Hi, I’m John Cuaces Borda. I’m a multidisciplinary art director, 3D animator, and generalist with a deep passion for video games, character design, illustration, and animation. I’ve built and maintained cohesive visual styles across projects, lead animation teams, and shaped pipelines to deliver polished assets while mentoring teammates along the way. I enjoy collaborating across design, programming, and art teams to translate client visions into immersive experiences, always seeking opportunities to learn, grow, and contribute to the creative process with enthusiasm and a collaborative spirit.

Available to hire

Hi, I’m John Cuaces Borda. I’m a multidisciplinary art director, 3D animator, and generalist with a deep passion for video games, character design, illustration, and animation. I’ve built and maintained cohesive visual styles across projects, lead animation teams, and shaped pipelines to deliver polished assets while mentoring teammates along the way.

I enjoy collaborating across design, programming, and art teams to translate client visions into immersive experiences, always seeking opportunities to learn, grow, and contribute to the creative process with enthusiasm and a collaborative spirit.

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Work Experience

Art director, 3d animator and 3d generalist at Timba Games
January 1, 2022 - October 1, 2023
Established and maintained consistent visual styles across various artistic areas, ensuring visual cohesiveness throughout projects. Led animation team by creating storyboards, designing pipelines, and ensuring alignment of animations at each project stage. Produced animations, 3D models, textures, and rigging, contributing to project development and visual excellence. Evaluated team training needs, fostering skill enhancement and continuous improvement.
Lead Animator at Teravision Games
November 1, 2023 - Present
Led, coordinated, and mentored a team of animators, ensuring high-quality deliverables and alignment with project goals. Established animation quality standards and production pipelines to streamline workflows and maintain artistic consistency. Implemented and integrated animation systems in Unreal Engine, including Animation Blueprints, State Machines, Blend Spaces, and Control Rig. Collaborated cross-functionally with Design, Programming, and Art teams to ensure seamless integration between gameplay mechanics and animation systems. Estimated production timelines, prioritized tasks, and managed workload distribution to meet project milestones.
Animation Professor at Escuela de artes y letras
August 1, 2014 - June 1, 2020
Delivered comprehensive courses in analog, 2D digital, and 3D animation, enhancing students' skills. Developed strong communication skills through teaching and mentoring students. Directed aesthetic guidelines for projects, offering continuous feedback to ensure team adherence. Translated client vision into project reality, overseeing animation integration and asset creation.
Art Director, 3D Animator and 3D Generalist at Indie Level Studio
August 1, 2020 - January 1, 2022
Animator, 3D artist, and graphic designer with a profound enthusiasm for video games, character design, illustration, and animation. Contributed to project development and visual excellence, established visual styles across multiple artistic areas, and mentored teammates.

Education

Master in design and development of videogames at International University of La Rioja, Spain
January 11, 2030 - March 2, 2026
Graphic design at National University of Colombia
January 11, 2030 - March 2, 2026
Strategies for Authentic Meaningful Learning at School of Arts and Literature, Colombia
January 11, 2030 - March 2, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services