JP

Johnny Patroklou

Available to hire

I’m a Concept Artist and Visual Development artist with five years of industry experience, working across AA and AAA game development workflows.

About

I’m a Concept Artist and Visual Development artist with five years of industry experience, working across AA and AAA game development workflows. I enjoy exploring the stylistic rules of each project, building mood flows from research, and translating narrative tone into clear visual direction through iterative environment, prop, and character concepts.

  • 4 years' experience
  • Joined November 2026

Industry experience

  • Gaming
  • Media & Entertainment

Work experience

Concept Artist | Visual Developer · NDA ProjectJan 2025 – Jan 2026 · 1 yr 1 mo

Produced iterative environment, prop and character concepts. Explored mood scripts and created lookdev paintovers to establish a visual DNA for the project. Communicated efficiently with Art, Design and Directors, adapting visuals to meet evolving art direction needs.

Concept Artist · Walker LabsJan 2024 – Jan 2025 · 1 yr 1 mo

Worked on ReadyPlayerOne|OPEN with involvement in Art Directing, outsource briefing, and art team management. Produced environment and prop concepts and contributed to large-scale set dressing in engine, collaborating across disciplines for cohesive results.

Concept Artist · Free Radical DesignJan 2022 – Jan 2024 · 2 yrs 1 mo

Supported the unreleased TimeSplitters project by developing concepts and key art and providing feedback to the team. Worked alongside the Art Director to refine direction and ensure concepts aligned with the project’s creative goals.

Education

MA Video Games Dev. · Birmingham City University2020 – 2021
BA(Hons) Illustration · University of the West of England2016 – 2019
A Levels, Fine Art · Cyprus Academy of Arts2014 – 2015

Certifications and awards

Distinction (MA Video Games Dev.)2020 – 2021
High 2.1 (BA(Hons) Illustration)2016 – 2019
Full mark of A* (A Levels, Fine Art)2014 – 2015

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