I’m Tejano Jonathan Dicdicquin, a Filipino 3D animator and motion graphics/VFX professional based in Cebu City. I specialize in creating industry-ready game animations, character rigs, and 3D motion graphics, and I’ve worked across real-time (Unreal Engine) and traditional animation pipelines—from Maya and Blender to Unreal environments. Over the years, I’ve also taken on leadership and creative-direction responsibilities, including managing Unreal Engine environment workflows, supporting asset creation for NFTs, and troubleshooting animation/rigging pipelines to keep production moving smoothly. I enjoy teaching and mentoring as well, which is why I’ve been able to translate complex 3D software workflows into clear, practical outcomes for teams and students.…

Tejano Jonathan Dicdicquin

I’m Tejano Jonathan Dicdicquin, a Filipino 3D animator and motion graphics/VFX professional based in Cebu City. I specialize in creating industry-ready game animations, character rigs, and 3D motion graphics, and I’ve worked across real-time (Unreal Engine) and traditional animation pipelines—from Maya and Blender to Unreal environments. Over the years, I’ve also taken on leadership and creative-direction responsibilities, including managing Unreal Engine environment workflows, supporting asset creation for NFTs, and troubleshooting animation/rigging pipelines to keep production moving smoothly. I enjoy teaching and mentoring as well, which is why I’ve been able to translate complex 3D software workflows into clear, practical outcomes for teams and students.…

Available to hire

I’m Tejano Jonathan Dicdicquin, a Filipino 3D animator and motion graphics/VFX professional based in Cebu City. I specialize in creating industry-ready game animations, character rigs, and 3D motion graphics, and I’ve worked across real-time (Unreal Engine) and traditional animation pipelines—from Maya and Blender to Unreal environments.

Over the years, I’ve also taken on leadership and creative-direction responsibilities, including managing Unreal Engine environment workflows, supporting asset creation for NFTs, and troubleshooting animation/rigging pipelines to keep production moving smoothly. I enjoy teaching and mentoring as well, which is why I’ve been able to translate complex 3D software workflows into clear, practical outcomes for teams and students.

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Language

English
Intermediate

Work Experience

3D / VFX Director at Snuggle Beast Studio
January 1, 2024 - July 31, 2025
Created NFT assets, 3D motion graphics; managed workflow for Unreal Engine environments and coordination between various 3D modeling software; designed and animated 3D characters and troubleshot animation workflows.
Senior 3D Animator at Exodia Game Development
January 1, 2024 - Present
Visualized storyboards for character animation, created industry-standard game-ready animations, and troubleshot and fixed character rigs.
3D / VFX Director at Snuggle Beast Studio
September 1, 2022 - January 1, 2024
Created 3D motion graphics and NFT assets; managed workflows for Unreal Engine environments; coordinated pipelines between Max/Maya/Blender and Unreal; handled 3D character design and animation; troubleshot workflow issues across the 3D animation process.
Motion Graphic Artist at DMC Creative
September 1, 2022 - July 31, 2025
Created infomercials, info graphics, and 3D motion graphics.
Motion Graphic Artist at DMC Creative
January 1, 2019 - September 1, 2022
Produced infomercials and infographics, and created 3D motion graphics for marketing and promotional content.
3D Animation Mentor at IAFT (International Academy of Film and Television)
December 31, 2018 - July 31, 2025
Taught Maya 3D and Cinema 4D from basic to advanced courses.
3D Motion Graphic Artist at Fashion One
December 31, 2013 - July 31, 2025
Created 2D/3D motion graphics for bumpers, TV commercials, and ads; conceptualized and designed show titles.
3D Animation Mentor at IAFT (International Academy of Film and Television)
January 1, 2013 - December 31, 2018
Taught Maya from basic to advanced levels and Cinema 4D from basic to advanced levels, supporting student learning through structured lessons and practical exercises.
3D Studio Designer at Octopus Advertising
August 31, 2010 - July 31, 2025
Developed concepts, layouts, and artworks; created and conceptualized ideas for Toshiba brand advertising materials.
3D Motion Graphic Artist at Fashion One
February 1, 2010 - December 1, 2013
Created 2D/3D motion graphics for bumpers and 15–30 second advertisements, and conceptualized/designed show titles for Fashion One content.
3D Artist at Bigfoot Studios
January 1, 2010 - July 31, 2025
Created motion graphics; performed 3D modeling, texturing, lighting, animation; created special effects, 3D set extensions, camera tracking, match moving, digital painting and retouches; worked on stereoscopic 3D edit and creation.
Senior Graphic Artist at Abigrnet Inc.
December 31, 2003 - July 31, 2025
Created designs for web and multimedia presentations.
3D Artist at Bigfoot Studios
January 1, 2003 - January 1, 2010
Created motion graphics and handled 3D modeling, texturing, lighting, and animation with Maya; produced special effects for film; built 3D set extensions; performed camera tracking/matchmoving; delivered digital painting and retouches; supported stereoscopic 3D editing and creation.
Art Director at Graphic FX
December 31, 2002 - July 31, 2025
Created advertising visual materials (posters, flyers, billboards, magazines, brochures); supervised pre-press production for quality print output.
Senior Graphic Artist at Abigrnet Inc.
January 1, 2002 - December 1, 2003
Created designs for web and multimedia presentations and supported production for digital assets.
Creative Graphic Artist and Multi-media Developer at Tierra Libre Jewelry and Crafts Inc.
December 31, 2000 - July 31, 2025
Handled photography and lighting for product shots, UI design and programming for multimedia, photo enhancement.
Art Director at Graphic FX
February 1, 2000 - December 1, 2002
Produced advertising visual materials such as posters, flyers, billboards, magazines, and brochures; supervised pre-press production to ensure high-quality print output.
Creative Graphic Artist and Multi-media Developer at Tierra Libre Jewelry and Crafts Inc.
December 1, 1997 - December 1, 2000
Performed photography and lighting for product shots; created UI design and programming for multimedia; enhanced photos for marketing materials.
Creative Graphic Artist at Advertising Sales and Promotion
December 31, 1996 - July 31, 2025
Graphic design and layout for print advertising materials.
Creative Graphic Artist at Advertising Sales and Promotion (Escario St.)
February 1, 1995 - December 1, 1996
Designed and laid out print advertising materials for promotional needs.

Education

Bachelor of Fine Arts at University San Carlos-Technological Center
January 1, 1996 - December 31, 2000
High School Diploma at University of San Carlos- Mango Avenue
January 1, 1986 - December 31, 1990
Elementary Education at University of San Carlos- Mango Avenue
January 1, 1979 - December 31, 1985
Bachelor of Fine Arts (Advertising) at University of San Carlos - Technological Center
January 1, 1996 - January 1, 2000
Graduated at University of San Carlos - Mango Avenue
January 1, 1986 - January 1, 1990
Graduated at University of San Carlos - Mango Avenue
January 1, 1979 - January 1, 1985

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet