I am Jim Orcherton, a Certified Engineering Technologist specializing in mechanical design and computer graphics. I lead design and graphics development, 3D modeling, simulations, and training interfaces for drilling and industrial projects, using a range of tools including SolidWorks, Inventor, AutoCAD, Fusion 360, and Unity/Unreal Engine. My work spans VR/AR development, large-scale animations, and interfacing graphics with control systems to support real-time training and operations. Outside the office, I enjoy 3D printing, machining parts, MIG welding, and creating metal sculptures and castings with ZBrushCore. I also produce manuals and databases, and I love turning complex data into clear, accessible visuals for marketing and operations. References are available upon request.

Jim Orcherton

I am Jim Orcherton, a Certified Engineering Technologist specializing in mechanical design and computer graphics. I lead design and graphics development, 3D modeling, simulations, and training interfaces for drilling and industrial projects, using a range of tools including SolidWorks, Inventor, AutoCAD, Fusion 360, and Unity/Unreal Engine. My work spans VR/AR development, large-scale animations, and interfacing graphics with control systems to support real-time training and operations. Outside the office, I enjoy 3D printing, machining parts, MIG welding, and creating metal sculptures and castings with ZBrushCore. I also produce manuals and databases, and I love turning complex data into clear, accessible visuals for marketing and operations. References are available upon request.

Available to hire

I am Jim Orcherton, a Certified Engineering Technologist specializing in mechanical design and computer graphics. I lead design and graphics development, 3D modeling, simulations, and training interfaces for drilling and industrial projects, using a range of tools including SolidWorks, Inventor, AutoCAD, Fusion 360, and Unity/Unreal Engine. My work spans VR/AR development, large-scale animations, and interfacing graphics with control systems to support real-time training and operations.

Outside the office, I enjoy 3D printing, machining parts, MIG welding, and creating metal sculptures and castings with ZBrushCore. I also produce manuals and databases, and I love turning complex data into clear, accessible visuals for marketing and operations. References are available upon request.

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Work Experience

Director / Owner and Sole Proprietor at CADmark Technologies
January 1, 2011 - Present
Led VR and AR development projects using Unity 3D, Unreal Engine, and Uscript for HTC Vive, Oculus Rift, and HoloLens. Produced large scale animations and simulations primarily for major oil companies. Created interface graphics and simulations connected to PLCs and custom panels for drilling simulators. Responsible for mechanical design of downhole tools, surface equipment, drilling systems, structural elements, HVAC, and piping using AutoCAD, Fusion 360, Solidworks, and Inventor. Built 3D designs from 2D drawings, developed walkthroughs, custom interfaces, and task scenarios for industrial projects. Converted photos to 3D objects, rendered high-resolution imagery for brochures and websites, and managed Blu-ray and DVD production including interface and menu programming.
Animation and Graphics Specialist / Mechanical Designer at Drillform Technical Services
January 1, 2018 - Present
Developed VR and animations for marketing, trade shows, and training. Created applications and model reviews using HTC Vive headsets with UI design and programming in Unity and Uscript. Produced 3D printed parts using multiple types of printers for prototyping and final designs. Managed mechanical design and procurement of oilfield equipment using Solidworks and AutoCAD. Textured 3D models using 3D Coat. Designed databases and tested ECR/NCR processes using MS Access. Developed manuals, brochures, and illustrations for marketing and operations using InDesign and Illustrator.
Animation and Graphics Specialist / Mechanical Designer at Onstream Pipeline Services
December 31, 2018 - July 18, 2025
Created complex animations to assist with marketing and training using 3ds Max and Vray. Designed molds for metal 3D printing processes using stainless steel and titanium, resulting in significant cost savings. Coordinated with third-party manufacturers to ensure timely delivery and quality. Produced metal 3D printed parts for tool sensor heads. Responsible for mechanical design and procurement of smart pipeline pigs using Autodesk Inventor and AutoCAD.
Mechanical Designer / Plant Layout Support at Shawcor / Flexpipe Systems
December 31, 2016 - July 18, 2025
Designed manufacturing equipment for HDPE composite pipe production using Solidworks and AutoCAD. Created plant layout drawings for piping, electrical conduit, ducting, and structural platforms. Managed contractors and adhered to ANSI, B31.3, and Z662 pipeline standards. Conducted stress analysis on mechanical components using Solidworks Simulation. Developed HVAC layouts including exhaust and make-up air systems. Produced computer graphics and animations for training and equipment education.
Mechanical Designer at Baker Hughes
December 31, 2013 - July 18, 2025
Designed pipeline inspection equipment using Autodesk Inventor and AutoCAD. Acted as CAD administrator maintaining and improving CAD systems and processes. Ensured designs adhered to pipeline standards such as ANSI, B31.3, and Z662. Created sheet metal parts using Inventor. Produced marketing graphics and animations for trade shows and sales. Automated Inventor tasks using iLogic.
Animation and Graphics Specialist / Mechanical Designer at CADmark Technologies / Drillform Technical Services
January 1, 2018 - Present
Developed VR and animations for marketing, trade shows, and training. Created applications and model reviews using HTC Vive headsets and Unity programming. Produced 3D printed parts for prototyping and final designs. Responsible for mechanical design and procurement of oilfield equipment with Solidworks and AutoCAD. Textured 3D models using 3D Coat. Designed and maintained databases for company processes using MS Access. Developed manuals, brochures, and illustrations for marketing and operations using InDesign and Illustrator.
Animation and Graphics Specialist / Mechanical Designer at Onstream Pipeline Services
January 1, 2018 - August 6, 2025
Developed complex animations using 3dsmax and Vray for marketing and training. Designed metal molds for 3D printing that saved thousands in manufacturing costs using stainless steel and titanium. Coordinated with third-party manufacturers to ensure quality, budget, and timeline adherence. Produced metal 3D printed parts for tool sensor heads using titanium. Managed mechanical design and procurement of smart pipeline pigs with Autodesk Inventor and AutoCAD.
Mechanical Designer / Plant Layout Support at Shawcor / Flexpipe Systems
January 1, 2016 - August 6, 2025
Designed manufacturing equipment for HDPE composite pipe production using Solidworks and AutoCAD. Produced plant layout drawings for electrical conduit runs, chilled water and resin transfer piping, including pipe racks and cable trays. Designed pump house and silo locations. Ensured compliance with ANSI, B31.3, and Z662 pipeline standards. Managed contractors and performed stress analysis using Solidworks Simulation. Designed HVAC layouts including large exhaust and make-up air systems. Created structural platforms, carts, and sheet metal parts for production use.
Mechanical Designer at Baker Hughes
January 1, 2013 - August 6, 2025
Designed pipeline inspection equipment using Autodesk Inventor and AutoCAD under strict ANSI, B31.3, and Z662 standards. Served as CAD administrator responsible for system maintenance and improvements. Designed sheet metal covers and frames in various metals. Created computer graphics and animations for trade shows and sales. Used iLogic in Inventor to automate tasks and create a visual parts library.
Director / Owner and Sole Proprietor at HMHW (Drillform Technical Services)
January 1, 2011 - Present
Responsible for mechanical design and graphics development, manual creation, and database work. Interfaces with various machines and provides training materials and documentation for operations.
Animation and Graphics Specialist / Mechanical Designer at CADmark Technologies / Drillform Technical Services
January 1, 2018 - Present
Developed VR/AR content and animations for marketing and training; model reviews; 3D textured assets; 3D printing for prototyping; database QA for ECR/NCR processes; created manuals and illustrations.
Animation and Graphics Specialist at Onstream Pipeline Services
January 1, 2018 - September 18, 2025
Developed complex animations using 3ds Max and V-Ray for marketing and training; designed metal molds via metal 3D printing (stainless steel and titanium); coordinated with third-party manufacturers to ensure quality and schedule; produced metal 3D printed parts for mold tool heads; mechanical design and procurement of smart pipeline pigs using Inventor and AutoCAD.
Mechanical Designer / Plant Layout Support at Shawcor / Flexpipe Systems
January 1, 2016 - September 18, 2025
Mechanical design of HDPE composite pipe manufacturing equipment; plant layout for conduit, piping, and HVAC; adherence to ANSI, B31.3, and Z662; contractor management; stress analysis; training animations; HVAC design; structural platforms and sheet metal components.
Mechanical Designer at Baker Hughes
January 1, 2013 - September 18, 2025
Mechanical design of pipeline inspection equipment using Inventor and AutoCAD; CAD administrator responsible for CAD systems and processes; compliance with standards; sheet metal parts; graphics and animations for trade shows; iLogic automation and a visual library of toolbox parts.

Education

Diploma at Southern Alberta Institute of Technology
January 1, 1989 - December 31, 1995
Technical diploma in Engineering Design Drafting Technology at Southern Alberta Institute of Technology
January 1, 1989 - January 1, 1995
Mechanical Engineering Design and Drafting Technology at Southern Alberta Institute of Technology
January 1, 1989 - January 1, 1995

Qualifications

Certified Engineering Technologist (CET)
January 11, 2030 - July 18, 2025
Engineering Design Drafting Technology (EDDT) Diploma
January 1, 1989 - December 31, 1995
3D Studio Max update master certification
January 11, 2030 - July 18, 2025
Mig / Arc welding courses
January 11, 2030 - July 18, 2025
CADworx courses
January 11, 2030 - July 18, 2025
Certified Engineering Technologist (CET)
January 11, 2030 - August 6, 2025

Industry Experience

Energy & Utilities, Manufacturing, Media & Entertainment, Professional Services, Software & Internet