I'm a Concept Artist and Illustrator with experience in character, prop, environment, and UI design for video games. I'm passionate about visual storytelling and world-building, and I'm proficient in tools such as Photoshop, Blender, and ZBrush. I adapt to different artistic styles and production pipelines. I'm excited to collaborate with teams to create immersive worlds and meaningful character concepts that resonate with players.

Jose Carlos Andrés Madrid

I'm a Concept Artist and Illustrator with experience in character, prop, environment, and UI design for video games. I'm passionate about visual storytelling and world-building, and I'm proficient in tools such as Photoshop, Blender, and ZBrush. I adapt to different artistic styles and production pipelines. I'm excited to collaborate with teams to create immersive worlds and meaningful character concepts that resonate with players.

Available to hire

I’m a Concept Artist and Illustrator with experience in character, prop, environment, and UI design for video games. I’m passionate about visual storytelling and world-building, and I’m proficient in tools such as Photoshop, Blender, and ZBrush. I adapt to different artistic styles and production pipelines.

I’m excited to collaborate with teams to create immersive worlds and meaningful character concepts that resonate with players.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Concept Artist at Heliovar Studios
January 1, 2025 - Present
Created character enemies, prop, and environment concepts for video games. Collaborated with 3D modelers and designers.
2D Artist at Lions Roar Games
January 1, 2025 - September 26, 2025
Created illustrations and assets for video games. Designed props and generalist concept art.
Concept Artist at Thorn Crown
January 1, 2024 - Present
Created character, prop, and environment concepts for video games. Collaborated with 3D modelers and designers.
Concept Artist at Esdip Games
January 1, 2024 - September 26, 2025
Conceptualized character, prop, and environment ideas. Designed model sheets and tileable textures. Reviewed 3D modeling and textures.
Programmer at Various
January 1, 2020 - September 26, 2025
Taught Java and C programming. Developed Moodle modules using PHP.

Education

Master’s in Concept Art for Video Games at Esdip
January 1, 2020 - January 1, 2024
Higher Technical Degree in Multi-Platform Application Development (DAM) at University of Valencia
January 1, 2016 - January 1, 2020

Qualifications

Art designer for videogames
October 1, 2020 - July 15, 2024
Concept art, story board, 2d animation and illustration

Industry Experience

Gaming, Media & Entertainment, Software & Internet