Available to hire
Hi, I’m Josephine S. Egedy — a multidisciplinary 3D artist specializing in modeling, texturing, lighting and rendering for film, games, and interactive media. I love turning ideas into polished visuals and collaborating with designers, artists, and producers to bring concepts to life.
I’m always exploring new tools and workflows (Maya, Blender, Houdini, Unreal, Substance, and more) to push quality while keeping production efficient and fun.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
French
Fluent
English
Fluent
Italian
Intermediate
Work Experience
3D generalist at Vente-privée
September 1, 2022 - September 1, 2024Full production of animations to enhance the company's website.
Modeling, texturing, lighting, animation, compositing, editing.
3D graphist at Providence VFX
January 1, 2026 - January 31, 2026Matte painting, hard-surface modeling
3D graphist at DiverSsity
April 1, 2025 - May 31, 2025Modeling and texturing assets for a virtual reality video game
Education
Master 3D Animation at ISART DIGITAL
September 1, 2019 - June 30, 2024Qualifications
Industry Experience
Media & Entertainment
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