Shadow Take — Portal Ambush

Jules Rukundo
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Live-action VFX shot: the wall behind the actor warps open, a glowing shadow figure steps out of the distortion and becomes a real attacker who snatches the bag.

My role: VFX / compositing. I created the space-warp distortion, the glowing silhouette transition and the hand-off to the live actor, composited into a 4K plate and graded to the scene.

Tools: Nuke, compositing, distortion FX, live-action integration.