Shadow Take — Portal Ambush
Jules Rukundo
Published
0
Live-action VFX shot: the wall behind the actor warps open, a glowing shadow figure steps out of the distortion and becomes a real attacker who snatches the bag.
My role: VFX / compositing. I created the space-warp distortion, the glowing silhouette transition and the hand-off to the live actor, composited into a 4K plate and graded to the scene.
Tools: Nuke, compositing, distortion FX, live-action integration.