Juan Felipe Medrano

Available to hire

Software Engineer and Game Developer with 5+ years of experience building interactive applications, gameplay systems, and scalable software solutions across gaming, web, and enterprise environments.

About

Software Engineer and Game Developer with 5+ years of
experience building interactive applications, gameplay
systems, and scalable software solutions across gaming,
web, and enterprise environments. Experienced in Unity,
C#, .NET, AI-powered automation, and backend system
design, with hands-on work in WebGL optimization, REST
APIs, workflow automation, and LLM-driven development
tools. Led multidisciplinary teams, developed mobile and
PC/console projects, and built AI engineering agents
focused on autonomous software workflows, testing, and
developer productivity. Strong background in rapid
prototyping, system architecture, UX-focused
development, and performance optimization.

  • 3 years' experience
  • Joined June 2026

Languages

  • Spanish; CastilianFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Education
  • Professional Services
  • Other

Work experience

Game Developer · N2Y / EverWay (Client Project)Jan 2023 – Jul 2023 · 7 mos

Optimized WebGL-based educational games for mobile and desktop browsers using Unity and C#. Refactored legacy codebases following SOLID principles to improve maintainability and performance. Integrated remote asset delivery and analytics using UnityWebRequest and CDN-based systems. Improved UI/UX responsiveness across platforms, ensuring accessibility and smooth interaction on tablet devices. Contributed to performance profiling and debugging.

Lead Game Developer · Dark Electron GamesAug 2019 – Mar 2022 · 2 yrs 8 mos

Founded and led Dark Electron Games, overseeing development of two mobile games from concept to launch for iOS and Android. Designed core gameplay mechanics, UI/UX, and animations; managed a four-person team; implemented multiplayer and cloud services; automated testing and LM-powered workflows.

Education

Master of Arts in Computer Games Art and Design · Goldsmiths, University of London2023 – 2024
Bachelor of Arts in Audio Visual Communications and Multimedia · Universidad de La Sabana2014 – 2019

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