Juan Felipe Medrano
Software Engineer and Game Developer with 5+ years of experience building interactive applications, gameplay systems, and scalable software solutions across gaming, web, and enterprise environments.
About
Software Engineer and Game Developer with 5+ years of
experience building interactive applications, gameplay
systems, and scalable software solutions across gaming,
web, and enterprise environments. Experienced in Unity,
C#, .NET, AI-powered automation, and backend system
design, with hands-on work in WebGL optimization, REST
APIs, workflow automation, and LLM-driven development
tools. Led multidisciplinary teams, developed mobile and
PC/console projects, and built AI engineering agents
focused on autonomous software workflows, testing, and
developer productivity. Strong background in rapid
prototyping, system architecture, UX-focused
development, and performance optimization.
- 3 years' experience
- Joined June 2026
Skills· 14
Languages
- Spanish; CastilianFluent
- EnglishAdvanced
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
- Professional Services
- Other
More experts in Ciudad de Mexico, Mexico
Work experience
Optimized WebGL-based educational games for mobile and desktop browsers using Unity and C#. Refactored legacy codebases following SOLID principles to improve maintainability and performance. Integrated remote asset delivery and analytics using UnityWebRequest and CDN-based systems. Improved UI/UX responsiveness across platforms, ensuring accessibility and smooth interaction on tablet devices. Contributed to performance profiling and debugging.
Founded and led Dark Electron Games, overseeing development of two mobile games from concept to launch for iOS and Android. Designed core gameplay mechanics, UI/UX, and animations; managed a four-person team; implemented multiplayer and cloud services; automated testing and LM-powered workflows.
Education
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