Software Engineer and Game Developer with 5+ years of experience building interactive applications, gameplay systems, and scalable software solutions across gaming, web, and enterprise environments. Experienced in Unity, C#, .NET, AI-powered automation, and backend system design, with hands-on work in WebGL optimization, REST APIs, workflow automation, and LLM-driven development tools. Led multidisciplinary teams, developed mobile and PC/console projects, and built AI engineering agents focused on autonomous software workflows, testing, and developer productivity. Strong background in rapid prototyping, system architecture, UX-focused development, and performance optimization.

Juan Felipe Medrano

Software Engineer and Game Developer with 5+ years of experience building interactive applications, gameplay systems, and scalable software solutions across gaming, web, and enterprise environments. Experienced in Unity, C#, .NET, AI-powered automation, and backend system design, with hands-on work in WebGL optimization, REST APIs, workflow automation, and LLM-driven development tools. Led multidisciplinary teams, developed mobile and PC/console projects, and built AI engineering agents focused on autonomous software workflows, testing, and developer productivity. Strong background in rapid prototyping, system architecture, UX-focused development, and performance optimization.

Available to hire

Software Engineer and Game Developer with 5+ years of
experience building interactive applications, gameplay
systems, and scalable software solutions across gaming,
web, and enterprise environments. Experienced in Unity,
C#, .NET, AI-powered automation, and backend system
design, with hands-on work in WebGL optimization, REST
APIs, workflow automation, and LLM-driven development
tools. Led multidisciplinary teams, developed mobile and
PC/console projects, and built AI engineering agents
focused on autonomous software workflows, testing, and
developer productivity. Strong background in rapid
prototyping, system architecture, UX-focused
development, and performance optimization.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Game Developer at N2Y / EverWay (Client Project)
January 31, 2023 - July 31, 2023
Optimized WebGL-based educational games for mobile and desktop browsers using Unity and C#. Refactored legacy codebases following SOLID principles to improve maintainability and performance. Integrated remote asset delivery and analytics using UnityWebRequest and CDN-based systems. Improved UI/UX responsiveness across platforms, ensuring accessibility and smooth interaction on tablet devices. Contributed to performance profiling and debugging.
Lead Game Developer at Dark Electron Games
August 1, 2019 - March 1, 2022
Founded and led Dark Electron Games, overseeing development of two mobile games from concept to launch for iOS and Android. Designed core gameplay mechanics, UI/UX, and animations; managed a four-person team; implemented multiplayer and cloud services; automated testing and LM-powered workflows.

Education

Master of Arts in Computer Games Art and Design at Goldsmiths, University of London
January 1, 2023 - January 1, 2024
Bachelor of Arts in Audio Visual Communications and Multimedia at Universidad de La Sabana
January 1, 2014 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services, Other