Software Engineer and Game Developer with 5+ years of experience building interactive applications, gameplay systems, and scalable software solutions across gaming, web, and enterprise environments. Experienced in Unity, C#, .NET, AI-powered automation, and backend system design, with hands-on work in WebGL optimization, REST APIs, workflow automation, and LLM-driven development tools. Led multidisciplinary teams, developed mobile and PC/console projects, and built AI engineering agents focused on autonomous software workflows, testing, and developer productivity. Strong background in rapid prototyping, system architecture, UX-focused development, and performance optimization.

Juan Felipe Medrano

Software Engineer and Game Developer with 5+ years of experience building interactive applications, gameplay systems, and scalable software solutions across gaming, web, and enterprise environments. Experienced in Unity, C#, .NET, AI-powered automation, and backend system design, with hands-on work in WebGL optimization, REST APIs, workflow automation, and LLM-driven development tools. Led multidisciplinary teams, developed mobile and PC/console projects, and built AI engineering agents focused on autonomous software workflows, testing, and developer productivity. Strong background in rapid prototyping, system architecture, UX-focused development, and performance optimization.

Available to hire

Software Engineer and Game Developer with 5+ years of
experience building interactive applications, gameplay
systems, and scalable software solutions across gaming,
web, and enterprise environments. Experienced in Unity,
C#, .NET, AI-powered automation, and backend system
design, with hands-on work in WebGL optimization, REST
APIs, workflow automation, and LLM-driven development
tools. Led multidisciplinary teams, developed mobile and
PC/console projects, and built AI engineering agents
focused on autonomous software workflows, testing, and
developer productivity. Strong background in rapid
prototyping, system architecture, UX-focused
development, and performance optimization.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
See more

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Lead Game Developer at Dark Electron Games
August 1, 2019 - March 1, 2022
Founded and led Dark Electron Games, overseeing development of two mobile games from concept to launch for iOS and Android. Designed core gameplay mechanics, UI/UX, and animations; managed a four-person team; implemented multiplayer and cloud services; automated testing and LM-powered workflows.
Game Developer at N2Y / EverWay (Client Project)
January 31, 2023 - July 31, 2023
Optimized WebGL-based educational games for mobile and desktop browsers using Unity and C#. Refactored legacy codebases following SOLID principles to improve maintainability and performance. Integrated remote asset delivery and analytics using UnityWebRequest and CDN-based systems. Improved UI/UX responsiveness across platforms, ensuring accessibility and smooth interaction on tablet devices. Contributed to performance profiling and debugging.

Education

Master of Arts in Computer Games Art and Design at Goldsmiths, University of London
January 1, 2023 - January 1, 2024
Bachelor of Arts in Audio Visual Communications and Multimedia at Universidad de La Sabana
January 1, 2014 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services, Other