I am an animator, modeller, rigger, texturer and film maker from North Devon.
I have been making animated films since the early 1970s (!). I started using Maya in the 1990s and have developed with it ever since. All my work has been direct commissions for clients, so I have had a develop an all-round understanding of the creation process from concept to final delivery. Projects have included animated logos, architectural visualisation and fly-bys, and a half-hour short film (for which I also employed four extra animators). I am currently self-funding a one-hour sci-fi action adventure about robots terraforming a planet, but am always available for other work.
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A variety of animation work created over the last nearly thirty years. All models except the “Stewart” character designed, created, textured, rigged, lit and animated by Julian Tewkesbury.
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