Hi, I’m Juno Buglass, a concept artist, character designer and illustrator based in Perth, Western Australia. I have 4 years of professional experience in the games industry, with credits on 6 shipped titles across mobile, desktop and console. I love creating vibrant, unique artwork that fits within a wider story world, and I enjoy working with bright colors and a broad mix of art styles.
I also have experience with basic 3D modeling, UV mapping and texturing. I’m currently part of a small dev team, producing concept art, key assets, and art direction material to communicate a clear artistic vision. I design and write narrative and marketing copy, collaborating closely with our game designer to promote ludo-narrative harmony, and I relish the chance to learn new skills and deliver high-quality work on time.
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