I'm a professional game designer who specializes in a number of fields including narrative, content, and systems design. I have some coding experience as well (scripting-level), and can serve as a technical designer. In addition, I've had employer-published short stories, developed independent games, and self-published tabletop roleplaying game books.

Justin Deeb

I'm a professional game designer who specializes in a number of fields including narrative, content, and systems design. I have some coding experience as well (scripting-level), and can serve as a technical designer. In addition, I've had employer-published short stories, developed independent games, and self-published tabletop roleplaying game books.

Available to hire

I’m a professional game designer who specializes in a number of fields including narrative, content, and systems design. I have some coding experience as well (scripting-level), and can serve as a technical designer.

In addition, I’ve had employer-published short stories, developed independent games, and self-published tabletop roleplaying game books.

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Language

English
Fluent
Spanish; Castilian
Intermediate
Japanese
Intermediate

Work Experience

Senior Game Designer at Jam City
May 1, 2025 - December 19, 2025
Designed/implemented/wrote for character skill sets amongst other design work for DC: Worlds Collide
Senior Game Designer at Jam City
June 1, 2018 - August 18, 2024
Game Designer at Sigil/SOE/Daybreak
October 1, 2004 - February 25, 2015
Narrative, content, level, and system design work on Vanguard: Saga of Heroes and EverQuest

Education

Computer Science (Incomplete) at Millersville University
January 1, 2001 - December 31, 2003
3 Years Experience - No Degree

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

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